diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:12:26 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:23:25 +0300 |
commit | 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 (patch) | |
tree | 0283a5c819d1e709edfd0de814636aa83a9b1033 /source/blender/editors/sculpt_paint/sculpt.c | |
parent | ab823176d31dc155645de733f1cd4fbd6ad74592 (diff) |
Cleanup: use post increment/decrement
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 5aa913ad006..f252dae69fc 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -994,7 +994,7 @@ static float calc_radial_symmetry_feather(Sculpt *sd, float overlap; overlap = 0; - for (i = 1; i < sd->radial_symm[axis - 'X']; ++i) { + for (i = 1; i < sd->radial_symm[axis - 'X']; i++) { const float angle = 2 * M_PI * i / sd->radial_symm[axis - 'X']; overlap += calc_overlap(cache, symm, axis, angle); } @@ -1541,7 +1541,7 @@ bool sculpt_search_sphere_cb(PBVHNode *node, void *data_v) BKE_pbvh_node_get_BB(node, bb_min, bb_max); } - for (i = 0; i < 3; ++i) { + for (i = 0; i < 3; i++) { if (bb_min[i] > center[i]) { nearest[i] = bb_min[i]; } @@ -1583,7 +1583,7 @@ static void sculpt_clip(Sculpt *sd, SculptSession *ss, float co[3], const float { int i; - for (i = 0; i < 3; ++i) { + for (i = 0; i < 3; i++) { if (sd->flags & (SCULPT_LOCK_X << i)) { continue; } @@ -2363,7 +2363,7 @@ static void smooth(Sculpt *sd, return; } - for (iteration = 0; iteration <= count; ++iteration) { + for (iteration = 0; iteration <= count; iteration++) { const float strength = (iteration != count) ? 1.0f : last; SculptThreadedTaskData data = { @@ -2426,7 +2426,7 @@ static void bmesh_topology_rake( const int count = iterations * bstrength + 1; const float factor = iterations * bstrength / count; - for (iteration = 0; iteration <= count; ++iteration) { + for (iteration = 0; iteration <= count; iteration++) { SculptThreadedTaskData data = { .sd = sd, @@ -4587,7 +4587,7 @@ static void do_radial_symmetry(Sculpt *sd, SculptSession *ss = ob->sculpt; int i; - for (i = 1; i < sd->radial_symm[axis - 'X']; ++i) { + for (i = 1; i < sd->radial_symm[axis - 'X']; i++) { const float angle = 2 * M_PI * i / sd->radial_symm[axis - 'X']; ss->cache->radial_symmetry_pass = i; sculpt_cache_calc_brushdata_symm(ss->cache, symm, axis, angle); @@ -4627,7 +4627,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, /* symm is a bit combination of XYZ - * 1 is mirror X; 2 is Y; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */ - for (i = 0; i <= symm; ++i) { + for (i = 0; i <= symm; i++) { if (i == 0 || (symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5)))) { cache->mirror_symmetry_pass = i; cache->radial_symmetry_pass = 0; @@ -4759,7 +4759,7 @@ static void sculpt_init_mirror_clipping(Object *ob, SculptSession *ss) if (mmd->flag & MOD_MIR_CLIPPING) { /* check each axis for mirroring */ - for (i = 0; i < 3; ++i) { + for (i = 0; i < 3; i++) { if (mmd->flag & (MOD_MIR_AXIS_X << i)) { /* enable sculpt clipping */ ss->cache->flag |= CLIP_X << i; @@ -4921,7 +4921,7 @@ static void sculpt_update_cache_invariants( memcpy(ss->layer_co, ss->deform_cos, ss->totvert); } else { - for (i = 0; i < ss->totvert; ++i) { + for (i = 0; i < ss->totvert; i++) { copy_v3_v3(ss->layer_co[i], ss->mvert[i].co); } } |