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authorCampbell Barton <ideasman42@gmail.com>2018-12-03 10:00:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-03 10:00:20 +0300
commitbe2e549111b8dd47a9e468fe34dd1396f99b1cb1 (patch)
treee1c9303db1e7068ae44f68304740f3d2386cab1a /source/blender/editors/sculpt_paint/sculpt.c
parentf32dfd0819fe871a3ec2efdac573c060537e7150 (diff)
Use scene active object for sculptmode enter/exit calls
Match logic in previous commit.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 309a7aa2102..afee44c3dcc 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5728,7 +5728,7 @@ void ED_object_sculptmode_enter(struct bContext *C, ReportList *reports)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Object *ob = CTX_data_active_object(C);
+ Object *ob = OBACT;
ED_object_sculptmode_enter_ex(bmain, scene, ob, reports);
}
@@ -5781,7 +5781,7 @@ void ED_object_sculptmode_exit_ex(
void ED_object_sculptmode_exit(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- Object *ob = CTX_data_active_object(C);
+ Object *ob = OBACT;
ED_object_sculptmode_exit_ex(scene, ob);
}