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authorCampbell Barton <ideasman42@gmail.com>2018-12-03 09:42:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-03 09:42:26 +0300
commitf32dfd0819fe871a3ec2efdac573c060537e7150 (patch)
tree480219662dea55ceda55bddc315183a387659f15 /source/blender/editors/sculpt_paint/sculpt.c
parent335e1b507b1ad0e7c2bafb2175dac15d3d1add83 (diff)
Fix T56331: Undo crash w/ sculpt on hidden layer
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 80e9aef4a40..309a7aa2102 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5789,7 +5789,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Object *ob = CTX_data_active_object(C);
+ Object *ob = OBACT;
const int mode_flag = OB_MODE_SCULPT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;