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authorCampbell Barton <campbell@blender.org>2022-09-08 04:22:30 +0300
committerCampbell Barton <campbell@blender.org>2022-09-08 04:34:02 +0300
commitc2c369ebe693456b7048b3908f342f5667e0fd03 (patch)
tree1f6f8258e5c04de52e371c21a358d00719373aca /source/blender/editors/sculpt_paint/sculpt.c
parentc36c403cdb7e8a9d9c0b7aa1765e42fc0e9818d0 (diff)
Cleanup: prefer terms verts/polys over vertices/polygons
Follows existing naming for the most part, also use "num" as a suffix in some instances (following our naming conventions).
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 5a17d42468e..51ff064c58d 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -116,7 +116,7 @@ int SCULPT_vertex_count_get(SculptSession *ss)
case PBVH_BMESH:
return BM_mesh_elem_count(BKE_pbvh_get_bmesh(ss->pbvh), BM_VERT);
case PBVH_GRIDS:
- return BKE_pbvh_get_grid_num_vertices(ss->pbvh);
+ return BKE_pbvh_get_grid_num_verts(ss->pbvh);
}
return 0;
@@ -562,7 +562,7 @@ bool SCULPT_vertex_has_face_set(SculptSession *ss, PBVHVertRef vertex, int face_
return true;
}
-void SCULPT_visibility_sync_all_face_sets_to_vertices(Object *ob)
+void SCULPT_visibility_sync_all_face_sets_to_verts(Object *ob)
{
SculptSession *ss = ob->sculpt;
Mesh *mesh = BKE_object_get_original_mesh(ob);
@@ -1102,7 +1102,7 @@ void SCULPT_floodfill_init(SculptSession *ss, SculptFloodFill *flood)
SCULPT_vertex_random_access_ensure(ss);
flood->queue = BLI_gsqueue_new(sizeof(intptr_t));
- flood->visited_vertices = BLI_BITMAP_NEW(vertex_count, "visited vertices");
+ flood->visited_verts = BLI_BITMAP_NEW(vertex_count, "visited verts");
}
void SCULPT_floodfill_add_initial(SculptFloodFill *flood, PBVHVertRef vertex)
@@ -1113,7 +1113,7 @@ void SCULPT_floodfill_add_initial(SculptFloodFill *flood, PBVHVertRef vertex)
void SCULPT_floodfill_add_and_skip_initial(SculptFloodFill *flood, PBVHVertRef vertex)
{
BLI_gsqueue_push(flood->queue, &vertex);
- BLI_BITMAP_ENABLE(flood->visited_vertices, vertex.i);
+ BLI_BITMAP_ENABLE(flood->visited_verts, vertex.i);
}
void SCULPT_floodfill_add_initial_with_symmetry(Sculpt *sd,
@@ -1192,7 +1192,7 @@ void SCULPT_floodfill_execute(SculptSession *ss,
const PBVHVertRef to_v = ni.vertex;
int to_v_i = BKE_pbvh_vertex_to_index(ss->pbvh, to_v);
- if (BLI_BITMAP_TEST(flood->visited_vertices, to_v_i)) {
+ if (BLI_BITMAP_TEST(flood->visited_verts, to_v_i)) {
continue;
}
@@ -1200,7 +1200,7 @@ void SCULPT_floodfill_execute(SculptSession *ss,
continue;
}
- BLI_BITMAP_ENABLE(flood->visited_vertices, BKE_pbvh_vertex_to_index(ss->pbvh, to_v));
+ BLI_BITMAP_ENABLE(flood->visited_verts, BKE_pbvh_vertex_to_index(ss->pbvh, to_v));
if (func(ss, from_v, to_v, ni.is_duplicate, userdata)) {
BLI_gsqueue_push(flood->queue, &to_v);
@@ -1212,7 +1212,7 @@ void SCULPT_floodfill_execute(SculptSession *ss,
void SCULPT_floodfill_free(SculptFloodFill *flood)
{
- MEM_SAFE_FREE(flood->visited_vertices);
+ MEM_SAFE_FREE(flood->visited_verts);
BLI_gsqueue_free(flood->queue);
flood->queue = NULL;
}