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authorHans Goudey <h.goudey@me.com>2022-04-01 21:45:02 +0300
committerHans Goudey <h.goudey@me.com>2022-04-01 21:45:02 +0300
commitf688e3cc3130e70e77f0bb050cd71cf1549c765c (patch)
treecb70e8529ac06af6303d8fef5bdf0d294d573a1d /source/blender/editors/sculpt_paint/sculpt.c
parent999f6526b1bc049cdccad3c7a8e165ab342f82d9 (diff)
Cleanup: Use const for bounding boxes where possible
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index be105a23a84..3644c3177d3 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3699,7 +3699,7 @@ static void do_tiled(
SculptSession *ss = ob->sculpt;
StrokeCache *cache = ss->cache;
const float radius = cache->radius;
- BoundBox *bb = BKE_object_boundbox_get(ob);
+ const BoundBox *bb = BKE_object_boundbox_get(ob);
const float *bbMin = bb->vec[0];
const float *bbMax = bb->vec[6];
const float *step = sd->paint.tile_offset;