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authorCampbell Barton <ideasman42@gmail.com>2019-08-21 23:28:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-21 23:48:10 +0300
commit189aa32a3ac0e949275d16ffb19576a1306d1780 (patch)
treeff75826925b4b26f6b4aa8928fe3c5d3c799a98f /source/blender/editors/sculpt_paint/sculpt.c
parent4a2d1953f3ca3e1160a3ce767df15e481658bdf6 (diff)
Cleanup: vertex coordinate access, naming & minor changes
This also splits vertex access and allocation so it's possible to copy coordinates into an existing array without allocating it.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index bee39581ac2..08febfcc470 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4349,7 +4349,7 @@ static void sculpt_update_keyblock(Object *ob)
vertCos = ss->orig_cos;
}
else {
- vertCos = BKE_pbvh_get_vertCos(ss->pbvh);
+ vertCos = BKE_pbvh_vert_coords_alloc(ss->pbvh);
}
if (vertCos) {