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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-23 02:50:49 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-25 00:09:10 +0300 |
commit | 5a634735e6e2fe805b639b03168afa983c52fa5b (patch) | |
tree | 6133398e379f928663503479fa4ddd4747748764 /source/blender/editors/sculpt_paint/sculpt_cloth.c | |
parent | ed4c83f61fd330ba0728ce6774548906e524f36b (diff) |
Fix T80008: Smooth brush not deforming mesh boundaries correctly
In 2.83 and previous versions there was a bug that was causing boundary
vertices to be detected incorrectly that was preventing the smooth brush
to work on boundaries if there was a pole on them.
In 2.90 the boundary vertex detection was fixed, but it was still using a
simplified version of the algorithm without any boundary smoothing. This
patch implements a similar smoothing algorithm to what I think it was
the intention of 2.83 and previous versions, but working correctly.
Reviewed By: sergey
Maniphest Tasks: T80008
Differential Revision: https://developer.blender.org/D8680
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_cloth.c')
0 files changed, 0 insertions, 0 deletions