Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <bastien@blender.org>2020-11-12 12:41:33 +0300
committerBastien Montagne <bastien@blender.org>2020-11-12 12:47:50 +0300
commitbc090387ace9cf041455fa01e68d61551c47e18f (patch)
tree20aa9a855f24aefd1d2a43bff476e15669a0d4c8 /source/blender/editors/sculpt_paint/sculpt_detail.c
parentfb4113defb46cf7ae0409336a714eb1a79cd6817 (diff)
Fix T82388: Sculpt mode: Unexpected undo behavior.
Issue exposed by rB4c7b1766a7f1. Main idea is that non-memfile first undo step should check into previous memfile and tag the ID it is editing as `future_changed`. That way, when we go back and undo to the memfile, said IDs are properly detected as changed and re-read from the memfile. Otherwise, undo system sees them as unchanged, and just re-use the current data instead. Note that currently only Sculpt mode seems affected (probably because it is storing the mode switch itself as a Sculpt undo step instead of a memfile one), but similar action might be needed in some other cases too. Maniphest Tasks: T82388 Differential Revision: https://developer.blender.org/D9510
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_detail.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_detail.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index da51d3184b5..cdfcdbc4660 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -122,7 +122,7 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op))
float object_space_constant_detail = 1.0f / (sd->constant_detail * mat4_to_scale(ob->obmat));
BKE_pbvh_bmesh_detail_size_set(ss->pbvh, object_space_constant_detail);
- SCULPT_undo_push_begin("Dynamic topology flood fill");
+ SCULPT_undo_push_begin(ob, "Dynamic topology flood fill");
SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_COORDS);
while (BKE_pbvh_bmesh_update_topology(