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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-11 03:12:08 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-12 19:02:47 +0300 |
commit | 010911d7226894455023f0f1051a0d5fd2b8bb56 (patch) | |
tree | ab81dd86e1161926188fe0ed5522e6348582bd8e /source/blender/editors/sculpt_paint/sculpt_detail.c | |
parent | 9f288490d5cc341c256aa9b80474aac4bd5f2d49 (diff) |
Clenaup: Rename random_access_init to random_access_ensure
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8529
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_detail.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_detail.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c index e08f477c981..69c92f2baeb 100644 --- a/source/blender/editors/sculpt_paint/sculpt_detail.c +++ b/source/blender/editors/sculpt_paint/sculpt_detail.c @@ -176,7 +176,7 @@ static void sample_detail_voxel(bContext *C, ViewContext *vc, int mx, int my) SculptSession *ss = ob->sculpt; SculptCursorGeometryInfo sgi; - SCULPT_vertex_random_access_init(ss); + SCULPT_vertex_random_access_ensure(ss); /* Update the active vertex. */ const float mouse[2] = {mx, my}; |