diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-14 02:17:33 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-14 05:00:24 +0300 |
commit | 576142dc85c78ced792e3440a7665ea57e45a0cc (patch) | |
tree | 4b37d4897683f23a4f42ea476751cf9ed732e4de /source/blender/editors/sculpt_paint/sculpt_expand.c | |
parent | c6e956bbb148b80cbe03d59198f8257062434cff (diff) |
Cleanup: pass the sizeof(..) as the second arg for array allocation
By argument naming and convention this is the intended argument order.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_expand.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_expand.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c index 40874375772..2ba03969f38 100644 --- a/source/blender/editors/sculpt_paint/sculpt_expand.c +++ b/source/blender/editors/sculpt_paint/sculpt_expand.c @@ -465,7 +465,7 @@ static float *sculpt_expand_topology_falloff_create(Sculpt *sd, Object *ob, cons { SculptSession *ss = ob->sculpt; const int totvert = SCULPT_vertex_count_get(ss); - float *dists = MEM_calloc_arrayN(sizeof(float), totvert, "topology dist"); + float *dists = MEM_calloc_arrayN(totvert, sizeof(float), "topology dist"); SculptFloodFill flood; SCULPT_floodfill_init(ss, &flood); @@ -515,7 +515,7 @@ static float *sculpt_expand_normal_falloff_create(Sculpt *sd, { SculptSession *ss = ob->sculpt; const int totvert = SCULPT_vertex_count_get(ss); - float *dists = MEM_malloc_arrayN(sizeof(float), totvert, "normal dist"); + float *dists = MEM_malloc_arrayN(totvert, sizeof(float), "normal dist"); float *edge_factor = MEM_callocN(sizeof(float) * totvert, "mask edge factor"); for (int i = 0; i < totvert; i++) { edge_factor[i] = 1.0f; @@ -560,7 +560,7 @@ static float *sculpt_expand_spherical_falloff_create(Object *ob, const int v) SculptSession *ss = ob->sculpt; const int totvert = SCULPT_vertex_count_get(ss); - float *dists = MEM_malloc_arrayN(sizeof(float), totvert, "spherical dist"); + float *dists = MEM_malloc_arrayN(totvert, sizeof(float), "spherical dist"); for (int i = 0; i < totvert; i++) { dists[i] = FLT_MAX; } @@ -591,7 +591,7 @@ static float *sculpt_expand_boundary_topology_falloff_create(Object *ob, const i { SculptSession *ss = ob->sculpt; const int totvert = SCULPT_vertex_count_get(ss); - float *dists = MEM_calloc_arrayN(sizeof(float), totvert, "spherical dist"); + float *dists = MEM_calloc_arrayN(totvert, sizeof(float), "spherical dist"); BLI_bitmap *visited_vertices = BLI_BITMAP_NEW(totvert, "visited vertices"); GSQueue *queue = BLI_gsqueue_new(sizeof(int)); @@ -652,7 +652,7 @@ static float *sculpt_expand_diagonals_falloff_create(Object *ob, const int v) { SculptSession *ss = ob->sculpt; const int totvert = SCULPT_vertex_count_get(ss); - float *dists = MEM_calloc_arrayN(sizeof(float), totvert, "spherical dist"); + float *dists = MEM_calloc_arrayN(totvert, sizeof(float), "spherical dist"); /* This algorithm uses mesh data (polys and loops), so this falloff type can't be initialized for * Multires. It also does not make sense to implement it for dyntopo as the result will be the @@ -863,7 +863,7 @@ static void sculpt_expand_topology_from_state_boundary(Object *ob, SculptSession *ss = ob->sculpt; const int totvert = SCULPT_vertex_count_get(ss); - float *dists = MEM_calloc_arrayN(sizeof(float), totvert, "topology dist"); + float *dists = MEM_calloc_arrayN(totvert, sizeof(float), "topology dist"); BLI_bitmap *boundary_vertices = sculpt_expand_boundary_from_enabled(ss, enabled_vertices, false); SculptFloodFill flood; |