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authorJoseph Eagar <joeedh@gmail.com>2022-06-27 02:13:09 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-06-27 02:15:40 +0300
commit4c3b984b3daa58e25e77864fc430917d4448ce71 (patch)
tree1b046568a5c598b00079a491ebba4f8d93803910 /source/blender/editors/sculpt_paint/sculpt_filter_color.c
parent77f10fceb2b00969905b9cc5ffd52fff995b9b9f (diff)
Fix T99100: Undo/redo bugs with paint and gravity
You can now push multiple sculpt undo nodes of different types. This is necassary to handle paint tools that have gravity enabled.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_filter_color.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_color.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 95c01d24c6d..a5d9f5306e2 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -93,7 +93,7 @@ static void color_filter_task_cb(void *__restrict userdata,
const int mode = data->filter_type;
SculptOrigVertData orig_data;
- SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n], SCULPT_UNDO_COORDS);
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {