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authorPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:16:15 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:20:09 +0300
commit5d31ef08205768f6e591e838d0a42520f6c62efe (patch)
tree805cb52a17ab9903876f1ed36aa7f534a3bad0f6 /source/blender/editors/sculpt_paint/sculpt_filter_color.c
parent3aced11d79cd44c17732e80bf997f700df341bc4 (diff)
Remove Threaded Sculpt option
Threaded Sculpt is now always enabled by default. If it causes performance problems compared single threaded sculpt it should be considered a bug. Reviewed By: sergey Maniphest Tasks: T77638 Differential Revision: https://developer.blender.org/D7960
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_filter_color.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_color.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index b78f027fa9c..391318c84a4 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -236,8 +236,7 @@ static int sculpt_color_filter_modal(bContext *C, wmOperator *op, const wmEvent
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- BKE_pbvh_parallel_range_settings(
- &settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode);
BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, color_filter_task_cb, &settings);
SCULPT_flush_update_step(C, SCULPT_UPDATE_COLOR);