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authorPablo Dobarro <pablodp606@gmail.com>2020-04-03 22:46:08 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-04-03 22:46:08 +0300
commit17931f3b5125528e3d763ae8a80eae5e4730dcc3 (patch)
treef0917bab236dd01a2c0929492bfa0b013f956e80 /source/blender/editors/sculpt_paint/sculpt_filter_mask.c
parentf2f30db98dacf2821fce3389952798c597bffe11 (diff)
Cleanup: Move Mask Filter and Mask Expand to their own files
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_filter_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mask.c501
1 files changed, 501 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
new file mode 100644
index 00000000000..d895ecc7119
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -0,0 +1,501 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edsculpt
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_hash.h"
+#include "BLI_math.h"
+#include "BLI_task.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_context.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_pbvh.h"
+#include "BKE_scene.h"
+
+#include "DEG_depsgraph.h"
+
+#include "WM_api.h"
+#include "WM_message.h"
+#include "WM_toolsystem.h"
+#include "WM_types.h"
+
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_sculpt.h"
+#include "paint_intern.h"
+#include "sculpt_intern.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_interface.h"
+
+#include "bmesh.h"
+
+#include <math.h>
+#include <stdlib.h>
+
+typedef enum eSculptMaskFilterTypes {
+ MASK_FILTER_SMOOTH = 0,
+ MASK_FILTER_SHARPEN = 1,
+ MASK_FILTER_GROW = 2,
+ MASK_FILTER_SHRINK = 3,
+ MASK_FILTER_CONTRAST_INCREASE = 5,
+ MASK_FILTER_CONTRAST_DECREASE = 6,
+} eSculptMaskFilterTypes;
+
+static EnumPropertyItem prop_mask_filter_types[] = {
+ {MASK_FILTER_SMOOTH, "SMOOTH", 0, "Smooth Mask", "Smooth mask"},
+ {MASK_FILTER_SHARPEN, "SHARPEN", 0, "Sharpen Mask", "Sharpen mask"},
+ {MASK_FILTER_GROW, "GROW", 0, "Grow Mask", "Grow mask"},
+ {MASK_FILTER_SHRINK, "SHRINK", 0, "Shrink Mask", "Shrink mask"},
+ {MASK_FILTER_CONTRAST_INCREASE,
+ "CONTRAST_INCREASE",
+ 0,
+ "Increase contrast",
+ "Increase the contrast of the paint mask"},
+ {MASK_FILTER_CONTRAST_DECREASE,
+ "CONTRAST_DECREASE",
+ 0,
+ "Decrease contrast",
+ "Decrease the contrast of the paint mask"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static void mask_filter_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+ bool update = false;
+
+ const int mode = data->filter_type;
+ float contrast = 0.0f;
+
+ PBVHVertexIter vd;
+
+ if (mode == MASK_FILTER_CONTRAST_INCREASE) {
+ contrast = 0.1f;
+ }
+
+ if (mode == MASK_FILTER_CONTRAST_DECREASE) {
+ contrast = -0.1f;
+ }
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ {
+ float delta, gain, offset, max, min;
+ float prev_val = *vd.mask;
+ SculptVertexNeighborIter ni;
+ switch (mode) {
+ case MASK_FILTER_SMOOTH:
+ case MASK_FILTER_SHARPEN: {
+ float val = SCULPT_neighbor_mask_average(ss, vd.index);
+
+ val -= *vd.mask;
+
+ if (mode == MASK_FILTER_SMOOTH) {
+ *vd.mask += val;
+ }
+ else if (mode == MASK_FILTER_SHARPEN) {
+ if (*vd.mask > 0.5f) {
+ *vd.mask += 0.05f;
+ }
+ else {
+ *vd.mask -= 0.05f;
+ }
+ *vd.mask += val / 2.0f;
+ }
+ break;
+ }
+ case MASK_FILTER_GROW:
+ max = 0.0f;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vd.index, ni) {
+ float vmask_f = data->prev_mask[ni.index];
+ if (vmask_f > max) {
+ max = vmask_f;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ *vd.mask = max;
+ break;
+ case MASK_FILTER_SHRINK:
+ min = 1.0f;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vd.index, ni) {
+ float vmask_f = data->prev_mask[ni.index];
+ if (vmask_f < min) {
+ min = vmask_f;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ *vd.mask = min;
+ break;
+ case MASK_FILTER_CONTRAST_INCREASE:
+ case MASK_FILTER_CONTRAST_DECREASE:
+ delta = contrast / 2.0f;
+ gain = 1.0f - delta * 2.0f;
+ if (contrast > 0) {
+ gain = 1.0f / ((gain != 0.0f) ? gain : FLT_EPSILON);
+ offset = gain * (-delta);
+ }
+ else {
+ delta *= -1.0f;
+ offset = gain * (delta);
+ }
+ *vd.mask = gain * (*vd.mask) + offset;
+ break;
+ }
+ CLAMP(*vd.mask, 0.0f, 1.0f);
+ if (*vd.mask != prev_val) {
+ update = true;
+ }
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+
+ if (update) {
+ BKE_pbvh_node_mark_update_mask(node);
+ }
+}
+
+static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
+{
+ ARegion *region = CTX_wm_region(C);
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ PBVH *pbvh = ob->sculpt->pbvh;
+ PBVHNode **nodes;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ int totnode;
+ int filter_type = RNA_enum_get(op->ptr, "filter_type");
+
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
+
+ SCULPT_vertex_random_access_init(ss);
+
+ if (!ob->sculpt->pmap) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int num_verts = SCULPT_vertex_count_get(ss);
+
+ BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
+ SCULPT_undo_push_begin("Mask filter");
+
+ for (int i = 0; i < totnode; i++) {
+ SCULPT_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
+ }
+
+ float *prev_mask = NULL;
+ int iterations = RNA_int_get(op->ptr, "iterations");
+
+ /* Auto iteration count calculates the number of iteration based on the vertices of the mesh to
+ * avoid adding an unnecessary amount of undo steps when using the operator from a shortcut.
+ * One iteration per 50000 vertices in the mesh should be fine in most cases.
+ * Maybe we want this to be configurable. */
+ if (RNA_boolean_get(op->ptr, "auto_iteration_count")) {
+ iterations = (int)(num_verts / 50000.0f) + 1;
+ }
+
+ for (int i = 0; i < iterations; i++) {
+ if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
+ prev_mask = MEM_mallocN(num_verts * sizeof(float), "prevmask");
+ for (int j = 0; j < num_verts; j++) {
+ prev_mask[j] = SCULPT_vertex_mask_get(ss, j);
+ }
+ }
+
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = nodes,
+ .filter_type = filter_type,
+ .prev_mask = prev_mask,
+ };
+
+ PBVHParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+
+ if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
+ MEM_freeN(prev_mask);
+ }
+ }
+
+ MEM_SAFE_FREE(nodes);
+
+ SCULPT_undo_push_end();
+
+ ED_region_tag_redraw(region);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+ return OPERATOR_FINISHED;
+}
+
+void SCULPT_mask_filter_smooth_apply(Sculpt *sd, Object *ob, PBVHNode **nodes, const int totnode, const int smooth_iterations) {
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = nodes,
+ .filter_type = MASK_FILTER_SMOOTH,
+ };
+
+ for (int i = 0; i < smooth_iterations; i++) {
+ PBVHParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(
+ &settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ }
+}
+
+void SCULPT_OT_mask_filter(struct wmOperatorType *ot)
+{
+ /* Identifiers. */
+ ot->name = "Mask Filter";
+ ot->idname = "SCULPT_OT_mask_filter";
+ ot->description = "Applies a filter to modify the current mask";
+
+ /* API callbacks. */
+ ot->exec = sculpt_mask_filter_exec;
+ ot->poll = SCULPT_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER;
+
+ /* RNA. */
+ RNA_def_enum(ot->srna,
+ "filter_type",
+ prop_mask_filter_types,
+ MASK_FILTER_SMOOTH,
+ "Type",
+ "Filter that is going to be applied to the mask");
+ RNA_def_int(ot->srna,
+ "iterations",
+ 1,
+ 1,
+ 100,
+ "Iterations",
+ "Number of times that the filter is going to be applied",
+ 1,
+ 100);
+ RNA_def_boolean(
+ ot->srna,
+ "auto_iteration_count",
+ false,
+ "Auto Iteration Count",
+ "Use a automatic number of iterations based on the number of vertices of the sculpt");
+}
+
+static float neighbor_dirty_mask(SculptSession *ss, PBVHVertexIter *vd)
+{
+ int total = 0;
+ float avg[3];
+ zero_v3(avg);
+
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vd->index, ni) {
+ float normalized[3];
+ sub_v3_v3v3(normalized, SCULPT_vertex_co_get(ss, ni.index), vd->co);
+ normalize_v3(normalized);
+ add_v3_v3(avg, normalized);
+ total++;
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+
+ if (total > 0) {
+ mul_v3_fl(avg, 1.0f / total);
+ float normal[3];
+ if (vd->no) {
+ normal_short_to_float_v3(normal, vd->no);
+ }
+ else {
+ copy_v3_v3(normal, vd->fno);
+ }
+ float dot = dot_v3v3(avg, normal);
+ float angle = max_ff(saacosf(dot), 0.0f);
+ return angle;
+ }
+ return 0.0f;
+}
+
+typedef struct DirtyMaskRangeData {
+ float min, max;
+} DirtyMaskRangeData;
+
+static void dirty_mask_compute_range_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict tls)
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+ DirtyMaskRangeData *range = tls->userdata_chunk;
+ PBVHVertexIter vd;
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ {
+ float dirty_mask = neighbor_dirty_mask(ss, &vd);
+ range->min = min_ff(dirty_mask, range->min);
+ range->max = max_ff(dirty_mask, range->max);
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void dirty_mask_compute_range_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
+{
+ DirtyMaskRangeData *join = chunk_join;
+ DirtyMaskRangeData *range = chunk;
+ join->min = min_ff(range->min, join->min);
+ join->max = max_ff(range->max, join->max);
+}
+
+static void dirty_mask_apply_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+ PBVHVertexIter vd;
+
+ const bool dirty_only = data->dirty_mask_dirty_only;
+ const float min = data->dirty_mask_min;
+ const float max = data->dirty_mask_max;
+
+ float range = max - min;
+ if (range < 0.0001f) {
+ range = 0.0f;
+ }
+ else {
+ range = 1.0f / range;
+ }
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ {
+ float dirty_mask = neighbor_dirty_mask(ss, &vd);
+ float mask = *vd.mask + (1.0f - ((dirty_mask - min) * range));
+ if (dirty_only) {
+ mask = fminf(mask, 0.5f) * 2.0f;
+ }
+ *vd.mask = CLAMPIS(mask, 0.0f, 1.0f);
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+ BKE_pbvh_node_mark_update_mask(node);
+}
+
+static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
+{
+ ARegion *region = CTX_wm_region(C);
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ PBVH *pbvh = ob->sculpt->pbvh;
+ PBVHNode **nodes;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ int totnode;
+
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
+
+ SCULPT_vertex_random_access_init(ss);
+
+ if (!ob->sculpt->pmap) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
+ SCULPT_undo_push_begin("Dirty Mask");
+
+ for (int i = 0; i < totnode; i++) {
+ SCULPT_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
+ }
+
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = nodes,
+ .dirty_mask_dirty_only = RNA_boolean_get(op->ptr, "dirty_only"),
+ };
+ DirtyMaskRangeData range = {
+ .min = FLT_MAX,
+ .max = -FLT_MAX,
+ };
+
+ PBVHParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+
+ settings.func_reduce = dirty_mask_compute_range_reduce;
+ settings.userdata_chunk = &range;
+ settings.userdata_chunk_size = sizeof(DirtyMaskRangeData);
+
+ BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
+ data.dirty_mask_min = range.min;
+ data.dirty_mask_max = range.max;
+ BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
+
+ MEM_SAFE_FREE(nodes);
+
+ BKE_pbvh_update_vertex_data(pbvh, PBVH_UpdateMask);
+
+ SCULPT_undo_push_end();
+
+ ED_region_tag_redraw(region);
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCULPT_OT_dirty_mask(struct wmOperatorType *ot)
+{
+ /* Identifiers. */
+ ot->name = "Dirty Mask";
+ ot->idname = "SCULPT_OT_dirty_mask";
+ ot->description = "Generates a mask based on the geometry cavity and pointiness";
+
+ /* API callbacks. */
+ ot->exec = sculpt_dirty_mask_exec;
+ ot->poll = SCULPT_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER;
+
+ /* RNA. */
+ RNA_def_boolean(
+ ot->srna, "dirty_only", false, "Dirty Only", "Don't calculate cleans for convex areas");
+}