diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-11 03:08:22 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-12 18:49:55 +0300 |
commit | 697c4495782887f0c2faa045fa0ab8235664afbb (patch) | |
tree | e2606bc2b6bf15ae0142bd30776e92f7ac9633c7 /source/blender/editors/sculpt_paint/sculpt_filter_mesh.c | |
parent | 2476b31c710a1d47c7c0857c4303f6955e6374fc (diff) |
Cleanup: Use clamp_f instead of CLAMP in sculpt code
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8528
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_filter_mesh.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_filter_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c index 5b6b20fb15b..ed9f1c22ec5 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c @@ -261,7 +261,7 @@ static void mesh_filter_task_cb(void *__restrict userdata, switch (filter_type) { case MESH_FILTER_SMOOTH: - CLAMP(fade, -1.0f, 1.0f); + fade = clamp_f(fade, -1.0f, 1.0f); SCULPT_neighbor_coords_average_interior(ss, avg, vd.index); sub_v3_v3v3(val, avg, orig_co); madd_v3_v3v3fl(val, orig_co, val, fade); |