diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-07-08 19:10:31 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-07-09 18:51:09 +0300 |
commit | 78b629a98f0c7c5c2c8f3b6b6d1081646cbe6fde (patch) | |
tree | b2655ac064677f945fe813dee495beaed046c5ac /source/blender/editors/sculpt_paint/sculpt_filter_mesh.c | |
parent | 1fb667da013f19124eb4440411c28996d97f67f8 (diff) |
Sculpt: Skip fully hidden nodes in sculpt tools
As tools iterators skip not visible vertices, fully hidden nodes can
also be skipped and considered as masked.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8244
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_filter_mesh.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_filter_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c index 494588d0996..27dd0ab3e71 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c @@ -87,7 +87,7 @@ void SCULPT_filter_cache_init(Object *ob, Sculpt *sd, const int undo_type) .original = true, .center = center, .radius_squared = FLT_MAX, - .ignore_fully_masked = true, + .ignore_fully_ineffective = true, }; BKE_pbvh_search_gather(pbvh, |