diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-01-10 11:57:02 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-01-10 11:57:02 +0300 |
commit | 18f53d8822518928baceab1407eac195ab9bf817 (patch) | |
tree | f2302098ec7c137592543e0d2516903097af91c8 /source/blender/editors/sculpt_paint/sculpt_intern.h | |
parent | bc02c5de497c360449e4de68b3c1432f9bd204de (diff) |
Cleanup: comment block alignment
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index aaea13ce5d0..5fb9eee805f 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -119,7 +119,7 @@ typedef struct SculptUndoNode { } SculptUndoNode; /* Factor of brush to have rake point following behind -* (could be configurable but this is reasonable default). */ + * (could be configurable but this is reasonable default). */ #define SCULPT_RAKE_BRUSH_FACTOR 0.25f struct SculptRakeData { @@ -148,7 +148,7 @@ typedef struct SculptThreadedTaskData { /* Data specific to some callbacks. */ /* Note: even if only one or two of those are used at a time, keeping them separated, names help figuring out - * what it is, and memory overhead is ridiculous anyway... */ + * what it is, and memory overhead is ridiculous anyway... */ float flippedbstrength; float angle; float strength; @@ -239,10 +239,10 @@ void sculpt_pbvh_calc_area_normal( float r_area_no[3]); /* Cache stroke properties. Used because -* RNA property lookup isn't particularly fast. -* -* For descriptions of these settings, check the operator properties. -*/ + * RNA property lookup isn't particularly fast. + * + * For descriptions of these settings, check the operator properties. + */ typedef struct StrokeCache { /* Invariants */ @@ -296,13 +296,13 @@ typedef struct StrokeCache { float view_normal[3]; /* sculpt_normal gets calculated by calc_sculpt_normal(), then the - * sculpt_normal_symm gets updated quickly with the usual symmetry - * transforms */ + * sculpt_normal_symm gets updated quickly with the usual symmetry + * transforms */ float sculpt_normal[3]; float sculpt_normal_symm[3]; /* Used for area texture mode, local_mat gets calculated by - * calc_brush_local_mat() and used in tex_strength(). */ + * calc_brush_local_mat() and used in tex_strength(). */ float brush_local_mat[4][4]; float plane_offset[3]; /* used to shift the plane around when doing tiled strokes */ |