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authorSergey Sharybin <sergey.vfx@gmail.com>2014-07-28 14:42:08 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-07-28 14:42:08 +0400
commitbaa58c7db477cf58d8091d0ec4977932d3edfc02 (patch)
tree7eadd6a991439651e0b73767451e444249de7a5f /source/blender/editors/sculpt_paint/sculpt_intern.h
parentff37a1d7fc47b41b3c144d1a2fcf5d1107ea0b39 (diff)
Reduce OM limit for sculpting after discussion with Antony
That's rather tricky to think of a good threshold here, and maybe we'd better use something based on the number of faces instead. Anyway, let's give it a try this way and see what happens.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 248fc78715e..a61f571fdf6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -134,7 +134,7 @@ void sculpt_update_object_bounding_box(struct Object *ob);
#ifdef DEBUG
# define SCULPT_OMP_LIMIT 0
#else
-# define SCULPT_OMP_LIMIT 8
+# define SCULPT_OMP_LIMIT 4
#endif
#endif