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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-28 22:26:57 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-29 16:27:37 +0300
commit8b00a73620d9635e0ceab82e227dcbd540c4b45a (patch)
tree42e88e574b738c40a82453ed3e40f90401418c8b /source/blender/editors/sculpt_paint/sculpt_intern.h
parent1ca105ebdccc386aa0a49e5d323be65123881243 (diff)
Cleanup: move sculpt parallel range threading test into function
Easier to experiment with different settings this way.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 94ceb25c011..9da9af6c078 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -425,6 +425,4 @@ void sculpt_update_object_bounding_box(struct Object *ob);
bool sculpt_get_redraw_rect(struct ARegion *ar, struct RegionView3D *rv3d, Object *ob, rcti *rect);
-#define SCULPT_THREADED_LIMIT 4
-
#endif