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authorCampbell Barton <ideasman42@gmail.com>2012-02-29 19:00:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-29 19:00:37 +0400
commit7cc206ddca5fd240f87210d6dfb311c81ca4ac65 (patch)
treea4dfc6d6dd1a21c9016390d339855a19d16ee335 /source/blender/editors/sculpt_paint/sculpt_intern.h
parent0cec655b290b1151087b86c37cc1f51b7d58f261 (diff)
Code Cleanup: remove non existing function declarations.
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 94ec0d17bb9..8ece42b7d2f 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -50,15 +50,8 @@ struct Sculpt;
struct SculptStroke;
/* Interface */
-void sculptmode_selectbrush_menu(void);
-void sculptmode_draw_mesh(int);
-void sculpt_paint_brush(char clear);
-void sculpt_stroke_draw(struct SculptStroke *);
-void sculpt_radialcontrol_start(int mode);
struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob);
-struct Brush *sculptmode_brush(void);
-
void sculpt(Sculpt *sd);
int sculpt_poll(struct bContext *C);
@@ -68,11 +61,6 @@ void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct
void free_sculptsession_deformMats(struct SculptSession *ss);
/* Stroke */
-struct SculptStroke *sculpt_stroke_new(const int max);
-void sculpt_stroke_free(struct SculptStroke *);
-void sculpt_stroke_add_point(struct SculptStroke *, const short x, const short y);
-void sculpt_stroke_apply(struct Sculpt *sd, struct SculptStroke *);
-void sculpt_stroke_apply_all(struct Sculpt *sd, struct SculptStroke *);
int sculpt_stroke_get_location(bContext *C, float out[3], float mouse[2]);
/* Undo */