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authorSergey Sharybin <sergey.vfx@gmail.com>2011-05-04 17:15:42 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-05-04 17:15:42 +0400
commitd000103e80c076fb5bbdfbc87dc978b5e693564d (patch)
tree17540c107989f234e4b2028c1d273f4a72bbe0f5 /source/blender/editors/sculpt_paint/sculpt_intern.h
parent5d1fdb73ce1457b39df893887951fe6571580897 (diff)
Own TODO item: sculpting on constructive modifiers
- Constructive modifiers are enabled by default in sculpt mode. - There's option to disable all constructive modifiers in the "Options" panel of toolbox in sculpt mode, - Use one column in options panel to make strings easier to read - No modifiers would still be applied on multires
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 5e017d0dc20..33970ea0179 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -64,7 +64,7 @@ struct Brush *sculptmode_brush(void);
void sculpt(Sculpt *sd);
int sculpt_poll(struct bContext *C);
-void sculpt_update_mesh_elements(struct Scene *scene, struct Object *ob, int need_fmap);
+void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, int need_fmap);
/* Deformed mesh sculpt */
void sculpt_free_deformMats(struct SculptSession *ss);
@@ -112,7 +112,6 @@ SculptUndoNode *sculpt_undo_get_node(PBVHNode *node);
void sculpt_undo_push_begin(const char *name);
void sculpt_undo_push_end(void);
-int sculpt_modifiers_active(Scene *scene, Object *ob);
void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);
#endif