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authorSergey Sharybin <sergey.vfx@gmail.com>2014-07-28 13:47:32 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-07-28 13:47:32 +0400
commit115458b53e5e98ee6bc8cd97fcc38cdc51f89df7 (patch)
tree9b580392ccafe1b8031061797571ff1c582d3fbd /source/blender/editors/sculpt_paint/sculpt_intern.h
parent82ceab593cc122ef226bb945ff8e9719016ca525 (diff)
Fix T41193: 2.71 use 100% of CPU at sculpt
Issue wascaused by the famous OpenMP crap in MSVC2013, so only way is to use openmp threading if number of BVH nodes is high enough. Made it 8 for now, which seems to work rather fine on my laptop and adult dragon from sintel. But maybe it's to be adjusted a bit more.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index cd79f525d82..248fc78715e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -130,4 +130,11 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);
void sculpt_update_object_bounding_box(struct Object *ob);
+/* Setting zero so we can catch bugs in OpenMP/sculpt. */
+#ifdef DEBUG
+# define SCULPT_OMP_LIMIT 0
+#else
+# define SCULPT_OMP_LIMIT 8
+#endif
+
#endif