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authorPablo Dobarro <pablodp606@gmail.com>2020-05-27 18:42:06 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-05-27 19:36:05 +0300
commit0b793514fabec9e29b6c72b6ebe3aeebd42416d4 (patch)
tree8e2c6fceda79e2fa5c6a3f2276af865ccb00177e /source/blender/editors/sculpt_paint/sculpt_intern.h
parent7e80aa7ca60e36e2bfc9ddff3c08a9f46a477e16 (diff)
Cleanup: Use bitmaps insteand of bool and char arrays
This was propsed in D7059, so I applied it to the rest of the code Reviewed By: campbellbarton, sergey Differential Revision: https://developer.blender.org/D7480
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index e00555d93bd..6c217f66940 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -233,7 +233,7 @@ void SCULPT_flip_quat_by_symm_area(float quat[3],
/* Flood Fill. */
typedef struct {
GSQueue *queue;
- char *visited_vertices;
+ BLI_bitmap *visited_vertices;
} SculptFloodFill;
void SCULPT_floodfill_init(struct SculptSession *ss, SculptFloodFill *flood);