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authorPablo Dobarro <pablodp606@gmail.com>2020-06-30 04:25:49 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-06-30 19:50:13 +0300
commit21c2a64e79fe7cc2430a8a434482e4ef1310dd55 (patch)
tree92badee5a28b71d9e4e6e57a67cbdc8fe1e8fea5 /source/blender/editors/sculpt_paint/sculpt_intern.h
parent0949140d36aac3a3083787767209ad239e964e73 (diff)
Sculpt: Color filter fill mode
This implements a fill mode in the Color Filter tool, which fills the entire mesh with a specific color. As this functionality is part of the color filter, this allows to control the blending of the fill color with the filter strength. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8158
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 6ca13f5caf2..c981f89ada7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -582,6 +582,7 @@ typedef struct SculptThreadedTaskData {
int filter_type;
float filter_strength;
+ float *filter_fill_color;
bool use_area_cos;
bool use_area_nos;