diff options
author | Joseph Eagar <joeedh@gmail.com> | 2021-12-20 22:04:53 +0300 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2021-12-20 22:20:51 +0300 |
commit | d93dd8595103ea0c0d483e90381f398bbeecf675 (patch) | |
tree | 82a1a399aa2585bbb923d74914173ccae8a983c6 /source/blender/editors/sculpt_paint/sculpt_intern.h | |
parent | e9092110ff1c647bd9d7b2d92dfaef44ba0b9b96 (diff) |
Sculpt: split sculpt.c into three files
Sculpt.c is now three files:
* Sculpt.c: main API methods and the brush stroke operator
* Sculpt_brushes.c: Code for individual brushes.
* Sculpt_ops.c: Sculpt operators other than the brush stroke operator.
TODO: split brush stroke operator into a new file (sculpt_stroke.c?).
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 122 |
1 files changed, 119 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index 4dd2a786922..b85b00fb636 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -29,13 +29,13 @@ #include "DNA_meshdata_types.h" #include "DNA_vec_types.h" +#include "BKE_paint.h" +#include "BKE_pbvh.h" #include "BLI_bitmap.h" +#include "BLI_compiler_compat.h" #include "BLI_gsqueue.h" #include "BLI_threads.h" -#include "BKE_paint.h" -#include "BKE_pbvh.h" - struct AutomaskingCache; struct KeyBlock; struct Object; @@ -300,6 +300,10 @@ void SCULPT_calc_brush_plane(struct Sculpt *sd, void SCULPT_calc_area_normal( Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_no[3]); +void SCULPT_calc_area_normal_and_center( + Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_no[3], float r_area_co[3]); +void SCULPT_calc_area_center( + Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_co[3]); int SCULPT_nearest_vertex_get(struct Sculpt *sd, struct Object *ob, @@ -1506,3 +1510,115 @@ void SCULPT_OT_dyntopo_detail_size_edit(struct wmOperatorType *ot); /* Dyntopo. */ void SCULPT_OT_dynamic_topology_toggle(struct wmOperatorType *ot); + +/* sculpt_brushes.c */ + +float SCULPT_clay_thumb_get_stabilized_pressure(struct StrokeCache *cache); + +void SCULPT_do_draw_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); + +void SCULPT_do_fill_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_scrape_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_clay_thumb_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_flatten_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_clay_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_clay_strips_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_snake_hook_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_thumb_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_rotate_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_layer_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_inflate_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_nudge_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_crease_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_pinch_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_grab_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_elastic_deform_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_draw_sharp_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_slide_relax_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); + +void SCULPT_do_displacement_smear_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_displacement_eraser_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_mask_brush_draw(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); +void SCULPT_do_mask_brush(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + int totnode); + +void SCULPT_bmesh_topology_rake(struct Sculpt *sd, + struct Object *ob, + struct PBVHNode **nodes, + const int totnode, + float bstrength); + +/* end sculpt_brushes.c */ + +/* sculpt_ops.c */ +void SCULPT_OT_brush_stroke(struct wmOperatorType *ot); + +/* end sculpt_ops.c */ |