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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-27 18:42:06 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-27 19:36:05 +0300 |
commit | 0b793514fabec9e29b6c72b6ebe3aeebd42416d4 (patch) | |
tree | 8e2c6fceda79e2fa5c6a3f2276af865ccb00177e /source/blender/editors/sculpt_paint/sculpt_intern.h | |
parent | 7e80aa7ca60e36e2bfc9ddff3c08a9f46a477e16 (diff) |
Cleanup: Use bitmaps insteand of bool and char arrays
This was propsed in D7059, so I applied it to the rest of the code
Reviewed By: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D7480
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index e00555d93bd..6c217f66940 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -233,7 +233,7 @@ void SCULPT_flip_quat_by_symm_area(float quat[3], /* Flood Fill. */ typedef struct { GSQueue *queue; - char *visited_vertices; + BLI_bitmap *visited_vertices; } SculptFloodFill; void SCULPT_floodfill_init(struct SculptSession *ss, SculptFloodFill *flood); |