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authorJoseph Eagar <joeedh@gmail.com>2022-07-21 01:15:54 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-07-21 01:17:07 +0300
commit9f6836924739049384116d5b8054811b08bb0d97 (patch)
tree6f1c329fc9859b7a4309bd06e280aada04a9feec /source/blender/editors/sculpt_paint/sculpt_intern.h
parenteb281e4b245f69fcf343cd11966fab0107e65cae (diff)
Fix T99687: Cloth filter crash
The code was failing to exclude the sculpt object from the list of collision objects.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 83526006d7d..179e07cc7fa 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -1344,7 +1344,7 @@ void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim);
/* Public functions. */
-struct SculptClothSimulation *SCULPT_cloth_brush_simulation_create(struct SculptSession *ss,
+struct SculptClothSimulation *SCULPT_cloth_brush_simulation_create(struct Object *ob,
float cloth_mass,
float cloth_damping,
float cloth_softbody_strength,