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authorCampbell Barton <campbell@blender.org>2022-09-08 04:22:30 +0300
committerCampbell Barton <campbell@blender.org>2022-09-08 04:34:02 +0300
commitc2c369ebe693456b7048b3908f342f5667e0fd03 (patch)
tree1f6f8258e5c04de52e371c21a358d00719373aca /source/blender/editors/sculpt_paint/sculpt_intern.h
parentc36c403cdb7e8a9d9c0b7aa1765e42fc0e9818d0 (diff)
Cleanup: prefer terms verts/polys over vertices/polygons
Follows existing naming for the most part, also use "num" as a suffix in some instances (following our naming conventions).
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index e4bba135518..4bc06d68a02 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -97,7 +97,7 @@ typedef struct {
/* Flood Fill. */
typedef struct {
GSQueue *queue;
- BLI_bitmap *visited_vertices;
+ BLI_bitmap *visited_verts;
} SculptFloodFill;
typedef enum eBoundaryAutomaskMode {
@@ -1005,7 +1005,7 @@ void SCULPT_connected_components_ensure(Object *ob);
void SCULPT_vertex_visible_set(SculptSession *ss, PBVHVertRef vertex, bool visible);
bool SCULPT_vertex_visible_get(SculptSession *ss, PBVHVertRef vertex);
-void SCULPT_visibility_sync_all_face_sets_to_vertices(struct Object *ob);
+void SCULPT_visibility_sync_all_face_sets_to_verts(struct Object *ob);
void SCULPT_visibility_sync_all_vertex_to_face_sets(struct SculptSession *ss);
/** \} */