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authorJoseph Eagar <joeedh@gmail.com>2022-01-20 04:23:36 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-01-20 04:28:22 +0300
commitae349eb2d50524b030f702b8ed3fd75531d4db7e (patch)
treeac73e74f5f120b83fd7e9858f25171f1d4501424 /source/blender/editors/sculpt_paint/sculpt_intern.h
parenteb3ff1d6f9ca231f7cfde4a5b8255fa895d80d00 (diff)
Sculpt: Multires Heal Brush
This brush fixes the random spikes that occasionally happen in multires models. These spikes can be nearly impossible to fix manually and can make working with multires a nightmare.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index f84380b4f64..99cc011ef1d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -1719,6 +1719,10 @@ void SCULPT_do_slide_relax_brush(struct Sculpt *sd,
struct PBVHNode **nodes,
int totnode);
+void SCULPT_do_displacement_heal_brush(struct Sculpt *sd,
+ struct Object *ob,
+ struct PBVHNode **nodes,
+ int totnode);
void SCULPT_do_displacement_smear_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,