diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-09-18 20:58:48 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-09-18 20:58:58 +0300 |
commit | 5502517c3c12086c111ae5477fae9c0d2eb8a84c (patch) | |
tree | 07a1978b5b81b5c1679a002111457acf73561a37 /source/blender/editors/sculpt_paint/sculpt_intern.h | |
parent | 827dfd76dddec962e67825815931d4f2953c741b (diff) |
Unify all XYZ symmetry options using Mesh Symmetry
This adds XYZ symmetry as a property of meshes and updates all modes to
use the mesh symmetry by default to have a consistent tool behavior
between all modes and when switching objects.
Reviewed By: brecht, mano-wii, campbellbarton
Maniphest Tasks: T79785
Differential Revision: https://developer.blender.org/D8587
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index 53641dae447..bc88793b993 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -88,6 +88,9 @@ float SCULPT_raycast_init(struct ViewContext *vc, float ray_normal[3], bool original); +/* Symmetry */ +char SCULPT_mesh_symmetry_xyz_get(Object *object); + /* Sculpt PBVH abstraction API */ void SCULPT_vertex_random_access_ensure(struct SculptSession *ss); |