diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-05-07 00:30:51 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-05-07 00:44:06 +0400 |
commit | 20f7aaf6be0dc186f6551761693133bb562a5be1 (patch) | |
tree | 4791f693226923d8b723cf993cac4833da1793dd /source/blender/editors/sculpt_paint/sculpt_intern.h | |
parent | af704c6d88f7db3e1e6f29f0b4ce297a176f4b30 (diff) |
Fix issue discovered while investigating T39950:
Sculpt mode drawing fails after deleting a subsurf modifier
in sculpt mode and undoing.
This was quite difficult to spot. Main cause was that mesh data was not
synchronized properly between undo and sculpt code because we generated
a pbvh on derivedmesh invalidation without really refreshing the rest of
the data. This could result in undo and drawing operating on different
data.
To solve this and avoid bad level calls I had to move quite some code
around. Crazyspace is now moved to blenkernel, as did some sculpt calls
that make sure sculpt data are properly refreshed.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index a4d2f0dc057..cd79f525d82 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -51,16 +51,11 @@ struct Sculpt; struct SculptStroke; struct SculptUndoNode; -/* Interface */ -struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob); - int sculpt_mode_poll(struct bContext *C); int sculpt_mode_poll_view3d(struct bContext *C); /* checks for a brush, not just sculpt mode */ int sculpt_poll(struct bContext *C); int sculpt_poll_view3d(struct bContext *C); -void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, - bool need_pmap, bool need_mask); /* Stroke */ bool sculpt_stroke_get_location(bContext *C, float out[3], const float mouse[2]); |