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authorPablo Dobarro <pablodp606@gmail.com>2020-09-18 20:58:48 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-09-18 20:58:58 +0300
commit5502517c3c12086c111ae5477fae9c0d2eb8a84c (patch)
tree07a1978b5b81b5c1679a002111457acf73561a37 /source/blender/editors/sculpt_paint/sculpt_mask_expand.c
parent827dfd76dddec962e67825815931d4f2953c741b (diff)
Unify all XYZ symmetry options using Mesh Symmetry
This adds XYZ symmetry as a property of meshes and updates all modes to use the mesh symmetry by default to have a consistent tool behavior between all modes and when switching objects. Reviewed By: brecht, mano-wii, campbellbarton Maniphest Tasks: T79785 Differential Revision: https://developer.blender.org/D8587
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_mask_expand.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_mask_expand.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 0ae9baf7e2e..e403bada316 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -213,7 +213,7 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
/* Pivot position. */
if (RNA_boolean_get(op->ptr, "update_pivot")) {
- const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+ const char symm = SCULPT_mesh_symmetry_xyz_get(ob);
const float threshold = 0.2f;
float avg[3];
int total = 0;