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authorAntonio Vazquez <blendergit@gmail.com>2020-07-01 19:54:52 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-07-01 19:55:02 +0300
commitbf5a656ff6840bdaf911abf5692271845377e2d9 (patch)
tree574d8edcc536c4d26038283b2a905fac566034da /source/blender/editors/sculpt_paint/sculpt_paint_color.c
parent11a1ddfd30784f42dc785f6d7e01f32cc4cdcd26 (diff)
GPencil: Fix unreported primitive color always set as Vertex Color
When drawing a primitive, the color was always assigned as vertex color, so it was impossible to change it in the material settings. Now, the color is set to material color or vertex color as expected.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_paint_color.c')
0 files changed, 0 insertions, 0 deletions