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authorPablo Dobarro <pablodp606@gmail.com>2020-03-06 17:24:15 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-03-06 17:24:15 +0300
commit69d4aec55f9c5bc64c58e43edefc6687fcb9d08b (patch)
treeded4a8da676e18914499a2b125226d2231308f87 /source/blender/editors/sculpt_paint/sculpt_pose.c
parentb201a67faa350ef1f8f7a27997b82ec19551c11d (diff)
Cleanup: Use the SCULPT_ prefix in all sculpt_intern functions
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_pose.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index c596a8d0135..57fef1dd4a6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -275,11 +275,11 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
bool grow_next_iteration = true;
float prev_len = FLT_MAX;
- data.prev_mask = MEM_mallocN(sculpt_vertex_count_get(ss) * sizeof(float), "prev mask");
+ data.prev_mask = MEM_mallocN(SCULPT_vertex_count_get(ss) * sizeof(float), "prev mask");
while (grow_next_iteration) {
zero_v3(gftd.pos_avg);
gftd.pos_count = 0;
- memcpy(data.prev_mask, pose_factor, sculpt_vertex_count_get(ss) * sizeof(float));
+ memcpy(data.prev_mask, pose_factor, SCULPT_vertex_count_get(ss) * sizeof(float));
BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
if (gftd.pos_count != 0) {
@@ -295,7 +295,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
}
else {
grow_next_iteration = false;
- memcpy(pose_factor, data.prev_mask, sculpt_vertex_count_get(ss) * sizeof(float));
+ memcpy(pose_factor, data.prev_mask, SCULPT_vertex_count_get(ss) * sizeof(float));
}
}
else {
@@ -311,7 +311,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
if (r_pose_origin) {
copy_v3_v3(r_pose_origin, gftd.pos_avg);
}
- memcpy(pose_factor, data.prev_mask, sculpt_vertex_count_get(ss) * sizeof(float));
+ memcpy(pose_factor, data.prev_mask, SCULPT_vertex_count_get(ss) * sizeof(float));
}
}
}
@@ -363,7 +363,7 @@ static bool pose_floodfill_cb(
data->pose_factor[to_v] = 1.0f;
}
- const float *co = sculpt_vertex_co_get(ss, to_v);
+ const float *co = SCULPT_vertex_co_get(ss, to_v);
if (sculpt_pose_brush_is_vertex_inside_brush_radius(
co, data->pose_initial_co, data->radius, data->symm)) {
return true;
@@ -393,7 +393,7 @@ void SCULPT_pose_calc_pose_data(Sculpt *sd,
float *r_pose_origin,
float *r_pose_factor)
{
- sculpt_vertex_random_access_init(ss);
+ SCULPT_vertex_random_access_init(ss);
/* Calculate the pose rotation point based on the boundaries of the brush factor. */
SculptFloodFill flood;
@@ -467,7 +467,7 @@ SculptPoseIKChain *SCULPT_pose_ik_chain_init(Sculpt *sd,
const float chain_segment_len = radius * (1.0f + br->pose_offset);
float next_chain_segment_target[3];
- int totvert = sculpt_vertex_count_get(ss);
+ int totvert = SCULPT_vertex_count_get(ss);
int nearest_vertex_index = SCULPT_nearest_vertex_get(sd, ob, initial_location, FLT_MAX, true);
/* Init the buffers used to keep track of the changes in the pose factors as more segments are