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authorPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:16:15 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:20:09 +0300
commit5d31ef08205768f6e591e838d0a42520f6c62efe (patch)
tree805cb52a17ab9903876f1ed36aa7f534a3bad0f6 /source/blender/editors/sculpt_paint/sculpt_smooth.c
parent3aced11d79cd44c17732e80bf997f700df341bc4 (diff)
Remove Threaded Sculpt option
Threaded Sculpt is now always enabled by default. If it causes performance problems compared single threaded sculpt it should be considered a bug. Reviewed By: sergey Maniphest Tasks: T77638 Differential Revision: https://developer.blender.org/D7960
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_smooth.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_smooth.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 3ef8c43ee56..aa82ae1d7ad 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -453,7 +453,7 @@ void SCULPT_smooth(Sculpt *sd,
};
TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
switch (type) {
case PBVH_GRIDS:
@@ -628,7 +628,7 @@ void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
};
TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
for (int i = 0; i < brush->surface_smooth_iterations; i++) {
BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex, &settings);