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authorPablo Dobarro <pablodp606@gmail.com>2020-08-17 19:47:00 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-08-18 16:19:54 +0300
commit89a374cd9640ddaec12d6216ddb910592fe42950 (patch)
tree32499fa475a1ea78f9238b09bc19f59ce9bcb32a /source/blender/editors/sculpt_paint/sculpt_transform.c
parent017941057f8a36925de4d3d7ce6fd16338846bf1 (diff)
Sculpt: Sculpt Filter Orientation Options
Previously, the XYZ deform axis of the Mesh Filter were limited to object space (which is the default for sculpt mode). Now it is possible to limit the XYZ displacement in Local, Global or View space. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8582
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_transform.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_transform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index 4c54a0465b9..bdada4d2565 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -76,7 +76,7 @@ void ED_sculpt_init_transform(struct bContext *C)
ss->pivot_rot[3] = 1.0f;
SCULPT_vertex_random_access_ensure(ss);
- SCULPT_filter_cache_init(ob, sd, SCULPT_UNDO_COORDS);
+ SCULPT_filter_cache_init(C, ob, sd, SCULPT_UNDO_COORDS);
}
static void sculpt_transform_task_cb(void *__restrict userdata,