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authorCampbell Barton <ideasman42@gmail.com>2021-07-15 11:23:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-15 11:29:01 +0300
commit8e8a6b80cf2749d176d14eaa3bbfd0eccc9ec75e (patch)
tree7448ea0f5b8ab12f90d6d3201eab05f3618f674d /source/blender/editors/sculpt_paint/sculpt_undo.c
parenta63a0ee24bf05346399a16f42d92747e1cf6a815 (diff)
Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")
This shows the text as part of the assertion message.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index f21c900941b..501a1e53276 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -766,7 +766,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
case SCULPT_UNDO_DYNTOPO_BEGIN:
case SCULPT_UNDO_DYNTOPO_END:
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
- BLI_assert(!"Dynamic topology should've already been handled");
+ BLI_assert_msg(0, "Dynamic topology should've already been handled");
break;
}
}
@@ -1065,7 +1065,7 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, Sculpt
case SCULPT_UNDO_DYNTOPO_BEGIN:
case SCULPT_UNDO_DYNTOPO_END:
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
- BLI_assert(!"Dynamic topology should've already been handled");
+ BLI_assert_msg(0, "Dynamic topology should've already been handled");
case SCULPT_UNDO_GEOMETRY:
case SCULPT_UNDO_FACE_SETS:
break;
@@ -1355,7 +1355,7 @@ SculptUndoNode *SCULPT_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType
case SCULPT_UNDO_DYNTOPO_BEGIN:
case SCULPT_UNDO_DYNTOPO_END:
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
- BLI_assert(!"Dynamic topology should've already been handled");
+ BLI_assert_msg(0, "Dynamic topology should've already been handled");
case SCULPT_UNDO_GEOMETRY:
case SCULPT_UNDO_FACE_SETS:
break;