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authorCampbell Barton <ideasman42@gmail.com>2020-04-06 09:02:29 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-06 09:02:29 +0300
commitf1bf7bfa1b5b468514655a18fa99a6900948173f (patch)
treea695a1c9fbbacd3d5c7dbd8a08833a7b3c4f63fc /source/blender/editors/sculpt_paint/sculpt_undo.c
parent6526c3ced8b52e5583ff12095e5a9fe30410062e (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index f78af10ad67..340f7191b95 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -96,7 +96,7 @@
* behavior, but it uses more memory that it seems it should be.
*
* The dynamic topology undo nodes are handled somewhat separately from all
- * other ones and the idea there is to store log of operations: which verticies
+ * other ones and the idea there is to store log of operations: which vertices
* and faces have been added or removed.
*
* Begin of dynamic topology sculpting mode have own node type. It contains an