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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-31 13:50:15 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-31 18:17:03 +0300
commit151f69a5c214691de0665affcd8a49cecd6dd0aa (patch)
tree9ae399a893921e8ba0829657f211d9540e1332e2 /source/blender/editors/sculpt_paint/sculpt_undo.c
parent692891f69ea42af0ba890f5f92cbd1a3260442c9 (diff)
Fix various missing updates in sculpt mode, when changing modifiers and dyntopo
This restores the code that updates the sculpt session and PBVH from dependency graph evaluation.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c7
1 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 965f31cbb6b..3c26a0e2541 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -129,8 +129,6 @@ static bool sculpt_undo_restore_deformed(
static bool sculpt_undo_restore_coords(bContext *C, SculptUndoNode *unode)
{
- Scene *scene = CTX_data_scene(C);
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
Depsgraph *depsgraph = CTX_data_depsgraph(C);
@@ -151,7 +149,7 @@ static bool sculpt_undo_restore_coords(bContext *C, SculptUndoNode *unode)
if (kb) {
ob->shapenr = BLI_findindex(&key->block, kb) + 1;
- BKE_sculpt_update_mesh_elements(depsgraph, scene, sd, ob, false, false);
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false);
WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob);
}
else {
@@ -460,7 +458,6 @@ static int sculpt_undo_bmesh_restore(bContext *C,
static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
{
Scene *scene = CTX_data_scene(C);
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
Depsgraph *depsgraph = CTX_data_depsgraph(C);
@@ -484,7 +481,7 @@ static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
- BKE_sculpt_update_mesh_elements(depsgraph, scene, sd, ob, false, need_mask);
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, false, need_mask);
if (lb->first && sculpt_undo_bmesh_restore(C, lb->first, ob, ss)) {
return;