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authorPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:16:15 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:20:09 +0300
commit5d31ef08205768f6e591e838d0a42520f6c62efe (patch)
tree805cb52a17ab9903876f1ed36aa7f534a3bad0f6 /source/blender/editors/sculpt_paint/sculpt_undo.c
parent3aced11d79cd44c17732e80bf997f700df341bc4 (diff)
Remove Threaded Sculpt option
Threaded Sculpt is now always enabled by default. If it causes performance problems compared single threaded sculpt it should be considered a bug. Reviewed By: sergey Maniphest Tasks: T77638 Differential Revision: https://developer.blender.org/D7960
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index c8bf901b2ef..a1c53d6aad0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -439,7 +439,7 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
BLI_task_parallel_range(
0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb, &settings);