Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2018-06-11 15:39:38 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-11 15:39:38 +0300
commit160cb9a28477ccd1d8bdbf5265464dfdbea09d2c (patch)
treed8e6b778752a7bbf2ceb7929c305b4569578cf83 /source/blender/editors/sculpt_paint/sculpt_uv.c
parentb7bf8b375767cec527b5659613dbff1903963f3c (diff)
parentd0956e9cb3077971a9ae6c1ba9560604d5ad1ef7 (diff)
Merge branch 'master' into blender2.8
Conflicts: intern/cycles/blender/blender_object.cpp source/blender/alembic/intern/abc_exporter.cc source/blender/alembic/intern/abc_mball.cc source/blender/alembic/intern/abc_mball.h source/blender/blenkernel/BKE_anim.h source/blender/blenkernel/BKE_displist.h source/blender/blenkernel/BKE_dynamicpaint.h source/blender/blenkernel/BKE_group.h source/blender/blenkernel/BKE_mball.h source/blender/blenkernel/BKE_mball_tessellate.h source/blender/blenkernel/BKE_object.h source/blender/blenkernel/BKE_scene.h source/blender/blenkernel/intern/anim.c source/blender/blenkernel/intern/depsgraph.c source/blender/blenkernel/intern/displist.c source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/group.c source/blender/blenkernel/intern/mball.c source/blender/blenkernel/intern/mball_tessellate.c source/blender/blenkernel/intern/mesh_convert.c source/blender/blenkernel/intern/object.c source/blender/blenkernel/intern/object_dupli.c source/blender/blenkernel/intern/object_update.c source/blender/blenkernel/intern/pointcache.c source/blender/blenkernel/intern/scene.c source/blender/blenkernel/intern/smoke.c source/blender/depsgraph/intern/builder/deg_builder_nodes.cc source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/editors/include/ED_object.h source/blender/editors/object/object_add.c source/blender/editors/object/object_edit.c source/blender/editors/object/object_modifier.c source/blender/editors/physics/dynamicpaint_ops.c source/blender/editors/sculpt_paint/paint_vertex.c source/blender/editors/sculpt_paint/sculpt_uv.c source/blender/editors/space_view3d/drawobject.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/transform/transform_conversions.c source/blender/editors/transform/transform_snap_object.c source/blender/editors/util/ed_util.c source/blender/gpu/intern/gpu_material.c source/blender/makesrna/intern/rna_meta.c source/blender/makesrna/intern/rna_object_api.c source/blender/modifiers/intern/MOD_dynamicpaint.c source/blenderplayer/bad_level_call_stubs/stubs.c
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_uv.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 46d704e8f74..cf9feae62b5 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -43,12 +43,13 @@
#include "DNA_meshdata_types.h"
#include "BKE_brush.h"
-#include "BKE_paint.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
-#include "BKE_mesh_mapping.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
+#include "BKE_main.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_paint.h"
#include "DEG_depsgraph.h"
@@ -230,7 +231,7 @@ static void brush_drawcursor_uvsculpt(bContext *C, int x, int y, void *UNUSED(cu
}
-void ED_space_image_uv_sculpt_update(wmWindowManager *wm, Scene *scene)
+void ED_space_image_uv_sculpt_update(Main *bmain, wmWindowManager *wm, Scene *scene)
{
ToolSettings *settings = scene->toolsettings;
if (settings->use_uv_sculpt) {
@@ -243,7 +244,7 @@ void ED_space_image_uv_sculpt_update(wmWindowManager *wm, Scene *scene)
settings->uvsculpt->paint.flags |= PAINT_SHOW_BRUSH;
}
- BKE_paint_init(scene, ePaintSculptUV, PAINT_CURSOR_SCULPT);
+ BKE_paint_init(bmain, scene, ePaintSculptUV, PAINT_CURSOR_SCULPT);
settings->uvsculpt->paint.paint_cursor = WM_paint_cursor_activate(wm, uv_sculpt_brush_poll,
brush_drawcursor_uvsculpt, NULL);