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authorCampbell Barton <ideasman42@gmail.com>2015-06-20 12:28:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-06-20 12:28:51 +0300
commite019d8fb8c3bdab9c2eb20f6217c93af704979f5 (patch)
tree45d2c477590c18c3b03d303fa3786b23e8633a65 /source/blender/editors/sculpt_paint/sculpt_uv.c
parente3fe56d9d1463bd0ac313b10dc1a1ad5b340f942 (diff)
Transform: UV islands were split by winding
This meant front/back faces from a projection would be seen as separate islands.
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_uv.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 4e1517b4e0d..03ca38f2df7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -612,18 +612,18 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
if (do_island_optimization) {
/* We will need island information */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- data->elementMap = BM_uv_element_map_create(bm, false, true);
+ data->elementMap = BM_uv_element_map_create(bm, false, true, true);
}
else {
- data->elementMap = BM_uv_element_map_create(bm, true, true);
+ data->elementMap = BM_uv_element_map_create(bm, true, true, true);
}
}
else {
if (ts->uv_flag & UV_SYNC_SELECTION) {
- data->elementMap = BM_uv_element_map_create(bm, false, false);
+ data->elementMap = BM_uv_element_map_create(bm, false, false, true);
}
else {
- data->elementMap = BM_uv_element_map_create(bm, true, false);
+ data->elementMap = BM_uv_element_map_create(bm, true, false, true);
}
}