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authorJulian Eisel <eiseljulian@gmail.com>2017-04-04 22:39:57 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-04-04 22:39:57 +0300
commit7576ad3d043ac5d15e0c5a68e65339904441b5e7 (patch)
treebb990cce1eec04d45ab57e8a42af2669f9d7522f /source/blender/editors/sculpt_paint/sculpt_uv.c
parent10b24eabbab0193f6944cdf3bec7b386c75d5445 (diff)
parentdb0f67f46454fd0bfeb886d3e61227b65fbc6ac1 (diff)
Merge branch 'blender2.8' into transform-manipulatorstransform-manipulators
Conflicts: intern/gawain/gawain/immediate.h intern/gawain/src/immediate.c source/blender/editors/physics/physics_ops.c source/blender/editors/screen/glutil.c source/blender/editors/space_view3d/space_view3d.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_uv.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index fd2a0b15cb9..d7a4ea9c950 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -55,6 +55,8 @@
#include "ED_image.h"
#include "ED_mesh.h"
+#include "GPU_immediate.h"
+
#include "WM_api.h"
#include "WM_types.h"
@@ -64,7 +66,6 @@
#include "paint_intern.h"
#include "uvedit_intern.h"
-#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "UI_view2d.h"
@@ -212,18 +213,17 @@ static void brush_drawcursor_uvsculpt(bContext *C, int x, int y, void *UNUSED(cu
alpha *= (size - PX_SIZE_FADE_MIN) / (PX_SIZE_FADE_MAX - PX_SIZE_FADE_MIN);
}
- glPushMatrix();
-
- glTranslatef((float)x, (float)y, 0.0f);
+ unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3fvAlpha(brush->add_col, alpha);
- glColor4f(brush->add_col[0], brush->add_col[1], brush->add_col[2], alpha);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0, (float)(M_PI * 2.0), size, 40);
+ imm_draw_lined_circle(pos, (float)x, (float)y, size, 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
- glPopMatrix();
+ immUnbindProgram();
}
#undef PX_SIZE_FADE_MAX
#undef PX_SIZE_FADE_MIN