diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-06-24 14:29:26 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-06-24 14:29:26 +0400 |
commit | 1f7ae143a29b090ed97cdd7eb47a9c2dbd7f72a2 (patch) | |
tree | fff560080a8bbf37ee087653df1b8a30173537b1 /source/blender/editors/sculpt_paint | |
parent | d38ba6b5d25ca42f76b6d1b746217a565f26228f (diff) | |
parent | 74c9c24d273863319a55c18234e03b7d27a43a87 (diff) |
Merged changes in the trunk up to revision 48227.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_file/filelist.c
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image.c | 8 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_undo.c | 8 |
3 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 4dee83dbb82..a1ade77d068 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -2344,8 +2344,8 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i /* Use tf_uv_pxoffset instead of tf->uv so we can offset the UV half a pixel * this is done so we can avoid offsetting all the pixels by 0.5 which causes * problems when wrapping negative coords */ - xhalfpx = (0.5f + (PROJ_GEOM_TOLERANCE / 3.0f) ) / ibuf_xf; - yhalfpx = (0.5f + (PROJ_GEOM_TOLERANCE / 4.0f) ) / ibuf_yf; + xhalfpx = (0.5f + (PROJ_GEOM_TOLERANCE / 3.0f)) / ibuf_xf; + yhalfpx = (0.5f + (PROJ_GEOM_TOLERANCE / 4.0f)) / ibuf_yf; /* Note about (PROJ_GEOM_TOLERANCE/x) above... * Needed to add this offset since UV coords are often quads aligned to pixels. @@ -5096,8 +5096,8 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event) /* This can be removed once fixed properly in * BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user) - * at zero pressure we should do nothing 1/2^12 is .0002 which is the sensitivity of the most sensitive pen tablet available */ - if (tablet && (pressure < .0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush))) + * at zero pressure we should do nothing 1/2^12 is 0.0002 which is the sensitivity of the most sensitive pen tablet available */ + if (tablet && (pressure < 0.0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush))) return; } diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 89dbe14f62a..e6c061a06ec 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -592,7 +592,7 @@ static float calc_overlap(StrokeCache *cache, const char symm, const char axis, distsq = len_squared_v3v3(mirror, cache->true_location); if (distsq <= 4.0f * (cache->radius_squared)) - return (2.0f * (cache->radius) - sqrtf(distsq)) / (2.0f * (cache->radius)); + return (2.0f * (cache->radius) - sqrtf(distsq)) / (2.0f * (cache->radius)); else return 0; } diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c index d233c45a230..f327f67be33 100644 --- a/source/blender/editors/sculpt_paint/sculpt_undo.c +++ b/source/blender/editors/sculpt_paint/sculpt_undo.c @@ -269,7 +269,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) SculptSession *ss = ob->sculpt; SculptUndoNode *unode; MultiresModifierData *mmd; - int update = 0, rebuild = 1; + int update = FALSE, rebuild = FALSE; sculpt_update_mesh_elements(scene, sd, ob, 0); @@ -297,15 +297,15 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) switch (unode->type) { case SCULPT_UNDO_COORDS: if (sculpt_undo_restore_coords(C, dm, unode)) - update = 1; + update = TRUE; break; case SCULPT_UNDO_HIDDEN: if (sculpt_undo_restore_hidden(C, dm, unode)) - rebuild = 1; + rebuild = TRUE; break; case SCULPT_UNDO_MASK: if (sculpt_undo_restore_mask(C, dm, unode)) - update = 1; + update = TRUE; break; } } |