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authorLuca Rood <dev@lucarood.com>2017-07-21 12:53:13 +0300
committerLuca Rood <dev@lucarood.com>2017-07-21 15:47:26 +0300
commit1c4c288727214fa0588d66556a1cdf71755d70b4 (patch)
tree1433952be7e88cc7d09e8563831995290e3013ce /source/blender/editors/sculpt_paint
parent9edb7e49d7e5e69385f3a0434c568c79fad88cd8 (diff)
Pass EvaluationContext argument everywhere
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c7
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c24
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h4
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c17
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c19
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c25
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_proj.c24
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c25
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c12
9 files changed, 108 insertions, 49 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index d7c3b7377da..d2e2df01238 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -52,6 +52,8 @@
#include "BKE_paint.h"
#include "BKE_subsurf.h"
+#include "DEG_depsgraph.h"
+
#include "WM_api.h"
#include "WM_types.h"
@@ -360,6 +362,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
Object *ob = CTX_data_active_object(C);
+ EvaluationContext eval_ctx;
Mesh *me = ob->data;
PartialVisAction action;
PartialVisArea area;
@@ -371,6 +374,8 @@ static int hide_show_exec(bContext *C, wmOperator *op)
rcti rect;
int totnode, i;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
/* read operator properties */
action = RNA_enum_get(op->ptr, "action");
area = RNA_enum_get(op->ptr, "area");
@@ -378,7 +383,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
clip_planes_from_rect(C, clip_planes, &rect);
- dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
+ dm = mesh_get_derived_final(&eval_ctx, CTX_data_scene(C), ob, CD_MASK_BAREMESH);
pbvh = dm->getPBVH(ob, dm);
ob->sculpt->pbvh = pbvh;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 5d3ceb3f7df..f3d26b043d3 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -3421,12 +3421,15 @@ static void project_paint_bleed_add_face_user(
#endif
/* Return true if DM can be painted on, false otherwise */
-static bool proj_paint_state_dm_init(ProjPaintState *ps)
+static bool proj_paint_state_dm_init(const bContext *C, ProjPaintState *ps)
{
+ EvaluationContext eval_ctx;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
/* Workaround for subsurf selection, try the display mesh first */
if (ps->source == PROJ_SRC_IMAGE_CAM) {
/* using render mesh, assume only camera was rendered from */
- ps->dm = mesh_create_derived_render(ps->scene, ps->ob, ps->scene->customdata_mask | CD_MASK_MTFACE);
+ ps->dm = mesh_create_derived_render(&eval_ctx, ps->scene, ps->ob, ps->scene->customdata_mask | CD_MASK_MTFACE);
ps->dm_release = true;
}
else if (ps->ob->derivedFinal &&
@@ -3438,7 +3441,7 @@ static bool proj_paint_state_dm_init(ProjPaintState *ps)
}
else {
ps->dm = mesh_get_derived_final(
- ps->scene, ps->ob,
+ &eval_ctx, ps->scene, ps->ob,
ps->scene->customdata_mask | CD_MASK_MTFACE | (ps->do_face_sel ? CD_ORIGINDEX : 0));
ps->dm_release = true;
}
@@ -3818,7 +3821,7 @@ static void project_paint_prepare_all_faces(
/* run once per stroke before projection painting */
static void project_paint_begin(
- ProjPaintState *ps,
+ const bContext *C, ProjPaintState *ps,
const bool is_multi_view, const char symmetry_flag)
{
ProjPaintLayerClone layer_clone;
@@ -3841,7 +3844,7 @@ static void project_paint_begin(
/* paint onto the derived mesh */
if (ps->is_shared_user == false) {
- if (!proj_paint_state_dm_init(ps)) {
+ if (!proj_paint_state_dm_init(C, ps)) {
return;
}
}
@@ -5033,7 +5036,7 @@ void paint_proj_stroke(
view3d_operator_needs_opengl(C);
- if (!ED_view3d_autodist(graph, ar, v3d, mval_i, cursor, false, NULL)) {
+ if (!ED_view3d_autodist(C, graph, ar, v3d, mval_i, cursor, false, NULL)) {
return;
}
@@ -5237,7 +5240,7 @@ void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int m
PROJ_PAINT_STATE_SHARED_MEMCPY(ps, ps_handle->ps_views[0]);
}
- project_paint_begin(ps, is_multi_view, symmetry_flag_views[i]);
+ project_paint_begin(C, ps, is_multi_view, symmetry_flag_views[i]);
paint_proj_begin_clone(ps, mouse);
@@ -5391,7 +5394,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
ED_image_undo_restore, ED_image_undo_free, NULL);
/* allocate and initialize spatial data structures */
- project_paint_begin(&ps, false, 0);
+ project_paint_begin(C, &ps, false, 0);
if (ps.dm == NULL) {
BKE_brush_size_set(scene, ps.brush, orig_brush_size);
@@ -5450,12 +5453,15 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
SceneLayer *sl = CTX_data_scene_layer(C);
+ EvaluationContext eval_ctx;
ToolSettings *settings = scene->toolsettings;
int w = settings->imapaint.screen_grab_size[0];
int h = settings->imapaint.screen_grab_size[1];
int maxsize;
char err_out[256] = "unknown";
+ CTX_data_eval_ctx(C, &eval_ctx);
+
RNA_string_get(op->ptr, "filepath", filename);
maxsize = GPU_max_texture_size();
@@ -5464,7 +5470,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (h > maxsize) h = maxsize;
ibuf = ED_view3d_draw_offscreen_imbuf(
- scene, sl, CTX_wm_view3d(C), CTX_wm_region(C),
+ &eval_ctx, scene, sl, CTX_wm_view3d(C), CTX_wm_region(C),
w, h, IB_rect, false, R_ALPHAPREMUL, 0, false, NULL,
NULL, NULL, err_out);
if (!ibuf) {
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 69c4621945b..2915f17d9fc 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -127,10 +127,10 @@ unsigned int vpaint_get_current_col(struct Scene *scene, struct VPaint *vp);
/* paint_vertex_proj.c */
struct VertProjHandle;
struct VertProjHandle *ED_vpaint_proj_handle_create(
- struct Scene *scene, struct Object *ob,
+ const struct bContext *C, struct Scene *scene, struct Object *ob,
struct DMCoNo **r_vcosnos);
void ED_vpaint_proj_handle_update(
- struct VertProjHandle *vp_handle,
+ const struct bContext *C, struct VertProjHandle *vp_handle,
/* runtime vars */
struct ARegion *ar, const float mval_fl[2]);
void ED_vpaint_proj_handle_free(
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 1ac40b0354e..b7159c375cd 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -50,6 +50,8 @@
#include "BKE_paint.h"
#include "BKE_subsurf.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
@@ -129,6 +131,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
struct Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
+ EvaluationContext eval_ctx;
PaintMaskFloodMode mode;
float value;
PBVH *pbvh;
@@ -137,10 +140,12 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
bool multires;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
mode = RNA_enum_get(op->ptr, "mode");
value = RNA_float_get(op->ptr, "value");
- BKE_sculpt_update_mesh_elements(scene, sd, ob, false, true);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, false, true);
pbvh = ob->sculpt->pbvh;
multires = (BKE_pbvh_type(pbvh) == PBVH_GRIDS);
@@ -247,6 +252,7 @@ static void mask_box_select_task_cb(void *userdata, const int i)
int ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *rect, bool select, bool UNUSED(extend))
{
+ EvaluationContext eval_ctx;
Sculpt *sd = vc->scene->toolsettings->sculpt;
BoundBox bb;
float clip_planes[4][4];
@@ -262,6 +268,8 @@ int ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *r
int totnode, symmpass;
int symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
mode = PAINT_MASK_FLOOD_VALUE;
value = select ? 1.0 : 0.0;
@@ -269,7 +277,7 @@ int ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *r
ED_view3d_clipping_calc(&bb, clip_planes, vc->ar, vc->obact, rect);
negate_m4(clip_planes);
- BKE_sculpt_update_mesh_elements(scene, sd, ob, false, true);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, false, true);
pbvh = ob->sculpt->pbvh;
multires = (BKE_pbvh_type(pbvh) == PBVH_GRIDS);
@@ -405,6 +413,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
const int (*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
if (mcords) {
+ EvaluationContext eval_ctx;
float clip_planes[4][4], clip_planes_final[4][4];
BoundBox bb;
Object *ob;
@@ -420,6 +429,8 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
PaintMaskFloodMode mode = RNA_enum_get(op->ptr, "mode");
float value = RNA_float_get(op->ptr, "value");
+ CTX_data_eval_ctx(C, &eval_ctx);
+
/* Calculations of individual vertices are done in 2D screen space to diminish the amount of
* calculations done. Bounding box PBVH collision is not computed against enclosing rectangle
* of lasso */
@@ -442,7 +453,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
ED_view3d_clipping_calc(&bb, clip_planes, vc.ar, vc.obact, &data.rect);
negate_m4(clip_planes);
- BKE_sculpt_update_mesh_elements(scene, sd, ob, false, true);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, false, true);
pbvh = ob->sculpt->pbvh;
multires = (BKE_pbvh_type(pbvh) == PBVH_GRIDS);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 21756fc435d..f8c8d8fb41e 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -56,6 +56,8 @@
#include "BKE_paint.h"
#include "BKE_report.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
@@ -268,9 +270,9 @@ static void imapaint_tri_weights(float matrix[4][4], GLint view[4],
}
/* compute uv coordinates of mouse in face */
-static void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
+static void imapaint_pick_uv(EvaluationContext *eval_ctx, Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
{
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ DerivedMesh *dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH);
const int tottri = dm->getNumLoopTri(dm);
int i, findex;
float p[2], w[3], absw, minabsw;
@@ -346,13 +348,13 @@ static void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, c
}
/* returns 0 if not found, otherwise 1 */
-static int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int *r_index, unsigned int totpoly)
+static int imapaint_pick_face(const bContext *C, ViewContext *vc, const int mval[2], unsigned int *r_index, unsigned int totpoly)
{
if (totpoly == 0)
return 0;
/* sample only on the exact position */
- *r_index = ED_view3d_backbuf_sample(vc, mval[0], mval[1]);
+ *r_index = ED_view3d_backbuf_sample(C, vc, mval[0], mval[1]);
if ((*r_index) == 0 || (*r_index) > (unsigned int)totpoly) {
return 0;
@@ -418,6 +420,7 @@ void flip_qt_qt(float out[4], const float in[4], const char symm)
void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_proj, bool use_palette)
{
Scene *scene = CTX_data_scene(C);
+ EvaluationContext eval_ctx;
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = BKE_paint_palette(paint);
PaletteColor *color = NULL;
@@ -425,6 +428,8 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
unsigned int col;
const unsigned char *cp;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
CLAMP(x, 0, ar->winx);
CLAMP(y, 0, ar->winy);
@@ -449,7 +454,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (ob) {
Mesh *me = (Mesh *)ob->data;
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ DerivedMesh *dm = mesh_get_derived_final(&eval_ctx, scene, ob, CD_MASK_BAREMESH);
ViewContext vc;
const int mval[2] = {x, y};
@@ -461,7 +466,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
view3d_operator_needs_opengl(C);
- if (imapaint_pick_face(&vc, mval, &faceindex, totpoly)) {
+ if (imapaint_pick_face(C, &vc, mval, &faceindex, totpoly)) {
Image *image;
if (use_material)
@@ -474,7 +479,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (ibuf && ibuf->rect) {
float uv[2];
float u, v;
- imapaint_pick_uv(scene, ob, faceindex, mval, uv);
+ imapaint_pick_uv(&eval_ctx, scene, ob, faceindex, mval, uv);
sample_success = true;
u = fmodf(uv[0], 1.0f);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 46d71ad0c45..b395ac5c49d 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -814,7 +814,7 @@ static unsigned int vpaint_blend(VPaint *vp, unsigned int col, unsigned int colo
}
-static int sample_backbuf_area(ViewContext *vc, int *indexar, int totpoly, int x, int y, float size)
+static int sample_backbuf_area(const bContext *C, ViewContext *vc, int *indexar, int totpoly, int x, int y, float size)
{
struct ImBuf *ibuf;
int a, tot = 0, index;
@@ -823,7 +823,7 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totpoly, int x
* brushes with size > 64, why is this here? */
/*if (size > 64.0) size = 64.0;*/
- ibuf = ED_view3d_backbuf_read(vc, x - size, y - size, x + size, y + size);
+ ibuf = ED_view3d_backbuf_read(C, vc, x - size, y - size, x + size, y + size);
if (ibuf) {
unsigned int *rt = ibuf->rect;
@@ -2097,7 +2097,7 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UN
}
/* painting on subsurfs should give correct points too, this returns me->totvert amount */
- wpd->vp_handle = ED_vpaint_proj_handle_create(scene, ob, &wpd->vertexcosnos);
+ wpd->vp_handle = ED_vpaint_proj_handle_create(C, scene, ob, &wpd->vertexcosnos);
wpd->indexar = get_indexarray(me);
copy_wpaint_prev(wp, me->dvert, me->totvert);
@@ -2243,7 +2243,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* Ugly x2, we need this so hidden faces don't draw */
me->editflag |= ME_EDIT_PAINT_FACE_SEL;
}
- totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
+ totindex = sample_backbuf_area(C, vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
me->editflag = editflag_prev;
if (use_face_sel && me->totpoly) {
@@ -2264,7 +2264,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
/* incase we have modifiers */
- ED_vpaint_proj_handle_update(wpd->vp_handle, vc->ar, mval);
+ ED_vpaint_proj_handle_update(C, wpd->vp_handle, vc->ar, mval);
/* make sure each vertex gets treated only once */
/* and calculate filter weight */
@@ -2693,7 +2693,7 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
paint_stroke_set_mode_data(stroke, vpd);
view3d_set_viewcontext(C, &vpd->vc);
- vpd->vp_handle = ED_vpaint_proj_handle_create(vpd->vc.scene, ob, &vpd->vertexcosnos);
+ vpd->vp_handle = ED_vpaint_proj_handle_create(C, vpd->vc.scene, ob, &vpd->vertexcosnos);
vpd->indexar = get_indexarray(me);
vpd->paintcol = vpaint_get_current_col(scene, vp);
@@ -2827,7 +2827,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
mul_m4_m4m4(mat, vc->rv3d->persmat, ob->obmat);
/* which faces are involved */
- totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
+ totindex = sample_backbuf_area(C, vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
if ((me->editflag & ME_EDIT_PAINT_FACE_SEL) && me->mpoly) {
for (index = 0; index < totindex; index++) {
@@ -2843,7 +2843,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(vc->rv3d->persmat, mat);
/* incase we have modifiers */
- ED_vpaint_proj_handle_update(vpd->vp_handle, vc->ar, mval);
+ ED_vpaint_proj_handle_update(C, vpd->vp_handle, vc->ar, mval);
/* clear modified tag for blur tool */
if (vpd->mlooptag)
@@ -2980,7 +2980,7 @@ static int weight_from_bones_exec(bContext *C, wmOperator *op)
Mesh *me = ob->data;
int type = RNA_enum_get(op->ptr, "type");
- create_vgroups_from_armature(op->reports, scene, ob, armob, type, (me->editflag & ME_EDIT_MIRROR_X));
+ create_vgroups_from_armature(op->reports, C, scene, ob, armob, type, (me->editflag & ME_EDIT_MIRROR_X));
DEG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
@@ -3190,6 +3190,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
struct ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
+ EvaluationContext eval_ctx;
Mesh *me = ob->data;
int x_start = RNA_int_get(op->ptr, "xstart");
int y_start = RNA_int_get(op->ptr, "ystart");
@@ -3198,7 +3199,11 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
float sco_start[2] = {x_start, y_start};
float sco_end[2] = {x_end, y_end};
const bool is_interactive = (gesture != NULL);
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
+ DerivedMesh *dm;
+
+ CTX_data_eval_ctx(C, &eval_ctx);
+
+ dm = mesh_get_derived_final(&eval_ctx, scene, ob, scene->customdata_mask);
DMGradient_userData data = {NULL};
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index c939eb6df35..c9915a294ad 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -42,6 +42,8 @@
#include "BKE_DerivedMesh.h"
#include "BKE_context.h"
+#include "DEG_depsgraph.h"
+
#include "ED_screen.h"
#include "ED_view3d.h"
@@ -98,13 +100,16 @@ static void vpaint_proj_dm_map_cosnos_init__map_cb(void *userData, int index, co
}
}
-static void vpaint_proj_dm_map_cosnos_init(Scene *scene, Object *ob,
+static void vpaint_proj_dm_map_cosnos_init(const bContext *C, Scene *scene, Object *ob,
struct VertProjHandle *vp_handle)
{
+ EvaluationContext eval_ctx;
Mesh *me = ob->data;
DerivedMesh *dm;
- dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
+ CTX_data_eval_ctx(C, &eval_ctx);
+
+ dm = mesh_get_derived_final(&eval_ctx, scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
if (dm->foreachMappedVert) {
memset(vp_handle->vcosnos, 0, sizeof(DMCoNo) * me->totvert);
@@ -169,11 +174,14 @@ static void vpaint_proj_dm_map_cosnos_update__map_cb(void *userData, int index,
}
}
-static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
+static void vpaint_proj_dm_map_cosnos_update(const bContext *C, struct VertProjHandle *vp_handle,
ARegion *ar, const float mval_fl[2])
{
+ EvaluationContext eval_ctx;
struct VertProjUpdate vp_update = {vp_handle, ar, mval_fl};
+ CTX_data_eval_ctx(C, &eval_ctx);
+
Scene *scene = vp_handle->scene;
Object *ob = vp_handle->ob;
Mesh *me = ob->data;
@@ -182,7 +190,7 @@ static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
/* quick sanity check - we shouldn't have to run this if there are no modifiers */
BLI_assert(BLI_listbase_is_empty(&ob->modifiers) == false);
- dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
+ dm = mesh_get_derived_final(&eval_ctx, scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
/* highly unlikely this will become unavailable once painting starts (perhaps with animated modifiers) */
if (LIKELY(dm->foreachMappedVert)) {
@@ -198,7 +206,7 @@ static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
/* -------------------------------------------------------------------- */
/* Public Functions */
-struct VertProjHandle *ED_vpaint_proj_handle_create(Scene *scene, Object *ob,
+struct VertProjHandle *ED_vpaint_proj_handle_create(const bContext *C, Scene *scene, Object *ob,
DMCoNo **r_vcosnos)
{
struct VertProjHandle *vp_handle = MEM_mallocN(sizeof(struct VertProjHandle), __func__);
@@ -209,7 +217,7 @@ struct VertProjHandle *ED_vpaint_proj_handle_create(Scene *scene, Object *ob,
vp_handle->use_update = false;
/* sets 'use_update' if needed */
- vpaint_proj_dm_map_cosnos_init(scene, ob, vp_handle);
+ vpaint_proj_dm_map_cosnos_init(C, scene, ob, vp_handle);
if (vp_handle->use_update) {
vp_handle->dists_sq = MEM_mallocN(sizeof(float) * me->totvert, __func__);
@@ -228,11 +236,11 @@ struct VertProjHandle *ED_vpaint_proj_handle_create(Scene *scene, Object *ob,
return vp_handle;
}
-void ED_vpaint_proj_handle_update(struct VertProjHandle *vp_handle,
+void ED_vpaint_proj_handle_update(const bContext *C, struct VertProjHandle *vp_handle,
ARegion *ar, const float mval_fl[2])
{
if (vp_handle->use_update) {
- vpaint_proj_dm_map_cosnos_update(vp_handle, ar, mval_fl);
+ vpaint_proj_dm_map_cosnos_update(C, vp_handle, ar, mval_fl);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 9be196d1561..922e72467f2 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4394,10 +4394,13 @@ static void sculpt_stroke_modifiers_check(const bContext *C, Object *ob)
SculptSession *ss = ob->sculpt;
if (ss->kb || ss->modifiers_active) {
+ EvaluationContext eval_ctx;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- BKE_sculpt_update_mesh_elements(CTX_data_scene(C), sd, ob,
+ CTX_data_eval_ctx(C, &eval_ctx);
+
+ BKE_sculpt_update_mesh_elements(&eval_ctx, CTX_data_scene(C), sd, ob,
sculpt_any_smooth_mode(brush, ss->cache, 0), false);
}
}
@@ -4554,12 +4557,15 @@ static bool sculpt_brush_stroke_init(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ EvaluationContext eval_ctx;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
int mode = RNA_enum_get(op->ptr, "mode");
bool is_smooth;
bool need_mask = false;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
if (brush->sculpt_tool == SCULPT_TOOL_MASK) {
need_mask = true;
}
@@ -4568,7 +4574,7 @@ static bool sculpt_brush_stroke_init(bContext *C, wmOperator *op)
sculpt_brush_init_tex(scene, sd, ss);
is_smooth = sculpt_any_smooth_mode(brush, NULL, mode);
- BKE_sculpt_update_mesh_elements(scene, sd, ob, is_smooth, need_mask);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, is_smooth, need_mask);
return 1;
}
@@ -4995,10 +5001,13 @@ void sculpt_update_after_dynamic_topology_toggle(bContext *C)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
+ EvaluationContext eval_ctx;
Sculpt *sd = scene->toolsettings->sculpt;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
/* Create the PBVH */
- BKE_sculpt_update_mesh_elements(scene, sd, ob, false, false);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, false, false);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
}
@@ -5332,11 +5341,15 @@ static void SCULPT_OT_symmetrize(wmOperatorType *ot)
/**** Toggle operator for turning sculpt mode on or off ****/
-static void sculpt_init_session(Scene *scene, Object *ob)
+static void sculpt_init_session(const bContext *C, Scene *scene, Object *ob)
{
+ EvaluationContext eval_ctx;
+
+ CTX_data_eval_ctx(C, &eval_ctx);
+
ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
- BKE_sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, 0, false);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, scene->toolsettings->sculpt, ob, 0, false);
}
@@ -5428,7 +5441,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
if (ob->sculpt)
BKE_sculptsession_free(ob);
- sculpt_init_session(scene, ob);
+ sculpt_init_session(C, scene, ob);
/* Mask layer is required */
if (mmd) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 9d55cc1369e..a10c7477dc6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -127,9 +127,12 @@ static bool sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoN
Scene *scene = CTX_data_scene(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Object *ob = CTX_data_active_object(C);
+ EvaluationContext eval_ctx;
SculptSession *ss = ob->sculpt;
MVert *mvert;
int *index;
+
+ CTX_data_eval_ctx(C, &eval_ctx);
if (unode->maxvert) {
/* regular mesh restore */
@@ -143,7 +146,7 @@ static bool sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoN
if (kb) {
ob->shapenr = BLI_findindex(&key->block, kb) + 1;
- BKE_sculpt_update_mesh_elements(scene, sd, ob, 0, false);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, 0, false);
WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob);
}
else {
@@ -451,6 +454,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
Scene *scene = CTX_data_scene(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Object *ob = CTX_data_active_object(C);
+ EvaluationContext eval_ctx;
DerivedMesh *dm;
SculptSession *ss = ob->sculpt;
SculptUndoNode *unode;
@@ -458,6 +462,8 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
bool need_mask = false;
bool partial_update = true;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
for (unode = lb->first; unode; unode = unode->next) {
if (STREQ(unode->idname, ob->id.name)) {
if (unode->type == SCULPT_UNDO_MASK) {
@@ -469,10 +475,10 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
}
}
- BKE_sculpt_update_mesh_elements(scene, sd, ob, 0, need_mask);
+ BKE_sculpt_update_mesh_elements(&eval_ctx, scene, sd, ob, 0, need_mask);
/* call _after_ sculpt_update_mesh_elements() which may update 'ob->derivedFinal' */
- dm = mesh_get_derived_final(scene, ob, 0);
+ dm = mesh_get_derived_final(&eval_ctx, scene, ob, 0);
if (lb->first && sculpt_undo_bmesh_restore(C, lb->first, ob, ss))
return;