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authorCampbell Barton <ideasman42@gmail.com>2012-07-18 15:01:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-18 15:01:23 +0400
commit8f32070e9d29501853e7a4a11efea79005f8e4ec (patch)
treedbf2725c3a78a76aea23717d94bf587482a130b2 /source/blender/editors/sculpt_paint
parentc05af6210e557f3868d3769d1a633d1bbbd63e54 (diff)
fix incorrect assert for mask face checking, also correct own bad spelling
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 9746ba6dfa1..073e60ca87c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -5241,7 +5241,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
pixel_size = size;
}
- /* fade out the brush (cheap trick to work around brush interfearing with sampling [#])*/
+ /* fade out the brush (cheap trick to work around brush interfering with sampling [#])*/
if (pixel_size < PX_SIZE_FADE_MIN) {
return;
}
@@ -5253,7 +5253,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
glTranslatef((float)x, (float)y, 0.0f);
- /* No need to scale for uv sculpting, on the contrary it might be useful to keep unscaled */
+ /* No need to scale for uv sculpting, on the contrary it might be useful to keep un-scaled */
if (use_zoom)
glScalef(zoomx, zoomy, 1.0f);