diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-10-14 07:24:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-10-14 07:24:42 +0300 |
commit | c7cd74fac3c47ce0c449ba5f2d130c6309242431 (patch) | |
tree | 169a1bae049af2e9cd5c4a6eeaa4c2db6694ea44 /source/blender/editors/sculpt_paint | |
parent | 863b38d7081673c41f343d28aa64c65f6cc41f96 (diff) |
Cleanup: multi-line comment blocks
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 4 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index ac1e5564f20..21b33a4e2ab 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -698,8 +698,8 @@ static float paint_space_stroke_spacing(bContext *C, if (SCULPT_is_cloth_deform_brush(brush)) { /* The spacing in tools that use the cloth solver should not be affected by the brush radius to * avoid affecting the simulation update rate when changing the radius of the brush. - With a value of 100 and the brush default of 10 for spacing, a simulation step runs every 2 - pixels movement of the cursor. */ + * With a value of 100 and the brush default of 10 for spacing, a simulation step runs every 2 + * pixels movement of the cursor. */ size_clamp = 100.0f; } diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index a690e426770..41982a441ad 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -415,7 +415,7 @@ BLI_INLINE bool SCULPT_is_cloth_deform_brush(const Brush *brush) BRUSH_CLOTH_DEFORM_GRAB, BRUSH_CLOTH_DEFORM_SNAKE_HOOK)) || /* All brushes that are not the cloth brush deform the simulation using softbody - constriants instead of applying forces. */ + * constraints instead of applying forces. */ (brush->sculpt_tool != SCULPT_TOOL_CLOTH && brush->deform_target == BRUSH_DEFORM_TARGET_CLOTH_SIM); } |