diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-03-04 13:45:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-04 13:46:16 +0300 |
commit | 6706ae57123357a9e2e3ea518cbafefe55f1cf15 (patch) | |
tree | a5206001f68dede0c8078f230225cd94ae41a677 /source/blender/editors/sculpt_paint | |
parent | 4bfa256ea48e51643f848e8dfdaeab615f7b1a88 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/sculpt_paint')
4 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index d3e5859def2..c980ffdc5d1 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -5682,7 +5682,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po } } - /* calculate pivot for rotation around seletion if needed */ + /* Calculate pivot for rotation around selection if needed. */ if (U.uiflag & USER_ORBIT_SELECTION) { float w[3]; int tri_index; diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 345a0a95479..6e96b9acca5 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -2332,8 +2332,8 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P swap_m4m4(vc->rv3d->persmat, mat); - /* calculate pivot for rotation around seletion if needed */ - /* also needed for "Frame Selected" on last stroke */ + /* Calculate pivot for rotation around selection if needed. + * also needed for "Frame Selected" on last stroke. */ float loc_world[3]; mul_v3_m4v3(loc_world, ob->obmat, ss->cache->true_location); paint_last_stroke_update(scene, loc_world); @@ -3312,8 +3312,8 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P vpd->smear.color_prev, vpd->smear.color_curr, sizeof(uint) * ((Mesh *)ob->data)->totloop); } - /* calculate pivot for rotation around seletion if needed */ - /* also needed for "Frame Selected" on last stroke */ + /* Calculate pivot for rotation around selection if needed. + * also needed for "Frame Selected" on last stroke. */ float loc_world[3]; mul_v3_m4v3(loc_world, ob->obmat, ss->cache->true_location); paint_last_stroke_update(scene, loc_world); diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 4e321306d91..390b69df7ff 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -1786,7 +1786,7 @@ static float brush_strength(const Sculpt *sd, case SCULPT_TOOL_LAYER: return alpha * flip * pressure * overlap * feather; case SCULPT_TOOL_CLOTH: - /* Ex/pand is more sensible to strength as it keeps expanding the cloth when sculpting over + /* Expand is more sensible to strength as it keeps expanding the cloth when sculpting over * the same vertices. */ if (brush->cloth_deform_type == BRUSH_CLOTH_DEFORM_EXPAND) { return 0.1f * alpha * flip * pressure * overlap * feather; diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c index 7474a7de629..295e7e50d73 100644 --- a/source/blender/editors/sculpt_paint/sculpt_cloth.c +++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c @@ -408,9 +408,9 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd, { Brush *brush = BKE_paint_brush(&sd->paint); - /* TODO: Multithreaded needs to be disabled for this task until implementing the optimization of + /* TODO: Multi-threaded needs to be disabled for this task until implementing the optimization of * storing the constraints per node. */ - /* Currently all constrains are added to the same global array which can't be accesed from + /* Currently all constrains are added to the same global array which can't be accessed from * different threads. */ PBVHParallelSettings settings; BKE_pbvh_parallel_range_settings(&settings, false, totnode); |