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authorCampbell Barton <ideasman42@gmail.com>2016-02-22 21:04:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-02-22 21:04:32 +0300
commit36e732c89f93660f016f52ab9abcefa50dcd182d (patch)
tree4511a894141a3df9a1b22e80a6c812b2f697f4a0 /source/blender/editors/sculpt_paint
parent37915e0b792766555dd1fc0356d53fcec3fa924e (diff)
Sculpt brush can now grab inwards w/ normal weight
Previously the grab brush could only move ourwards when normal aligned.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c19
1 files changed, 14 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 245724f95c2..16259710362 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -2203,16 +2203,25 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
float grab_delta[3];
- float len;
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
- len = len_v3(grab_delta);
-
if (brush->normal_weight > 0) {
- mul_v3_fl(ss->cache->sculpt_normal_symm, len * brush->normal_weight);
+ /* signed to support grabbing in (to make a hole) as well as out. */
+ const float len_signed = dot_v3v3(ss->cache->sculpt_normal_symm, ss->cache->grab_delta_symmetry);
+
+ /* this scale effectively projects the offset so dragging follows the cursor,
+ * as the normal points towards the view, the scale increases. */
+ float len_view_scale;
+ {
+ float view_aligned_normal[3];
+ project_plane_v3_v3v3(view_aligned_normal, ss->cache->sculpt_normal_symm, ss->cache->view_normal);
+ len_view_scale = fabsf(dot_v3v3(view_aligned_normal, ss->cache->sculpt_normal_symm));
+ len_view_scale = (len_view_scale > FLT_EPSILON) ? 1.0f / len_view_scale : 1.0f;
+ }
+
mul_v3_fl(grab_delta, 1.0f - brush->normal_weight);
- add_v3_v3(grab_delta, ss->cache->sculpt_normal_symm);
+ madd_v3_v3fl(grab_delta, ss->cache->sculpt_normal_symm, (len_signed * brush->normal_weight) * len_view_scale);
}
SculptThreadedTaskData data = {