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authorAntony Riakiotakis <kalast@gmail.com>2014-07-23 22:06:29 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-23 22:06:41 +0400
commitaf162658e1270b7442eb064360d1bec75c621c1a (patch)
tree638cae16abc9b10dae39763a7df0bd3a9890f228 /source/blender/editors/sculpt_paint
parent1f55044617d167e81bc56cc359a1adf886045447 (diff)
Texture painting:
Add ability to select UV layer from the layer panel.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 1f0b2c80fc4..5c1af41e05d 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -3292,7 +3292,7 @@ static void project_paint_begin(ProjPaintState *ps)
continue;
if (slot != slot_last) {
- if (!slot->uvname[0] || !(tf_base = CustomData_get_layer_named(&ps->dm->faceData, CD_MTFACE, slot->uvname)))
+ if (!slot->uvname || !(tf_base = CustomData_get_layer_named(&ps->dm->faceData, CD_MTFACE, slot->uvname)))
tf_base = CustomData_get_layer(&ps->dm->faceData, CD_MTFACE);
slot_last = slot;
}
@@ -3313,7 +3313,7 @@ static void project_paint_begin(ProjPaintState *ps)
tf_clone = ps->dm_mtface_clone + face_index;
if (slot_clone != slot_last_clone) {
- if (!slot_clone->uvname[0] || !(tf_clone_base = CustomData_get_layer_named(&ps->dm->faceData, CD_MTFACE, slot_clone->uvname)))
+ if (!slot->uvname || !(tf_clone_base = CustomData_get_layer_named(&ps->dm->faceData, CD_MTFACE, slot_clone->uvname)))
tf_clone_base = CustomData_get_layer(&ps->dm->faceData, CD_MTFACE);
slot_last_clone = slot_clone;
}
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index eaa4885572e..0d463172f99 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -312,7 +312,7 @@ static void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, c
if (mf.v4)
dm->getVert(dm, mf.v4, &mv[3]);
- if (!slot->uvname[0] || !(tf_base = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, slot->uvname)))
+ if (!slot->uvname || !(tf_base = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, slot->uvname)))
tf_base = CustomData_get_layer(&dm->faceData, CD_MTFACE);
tf = &tf_base[a];