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authorCampbell Barton <ideasman42@gmail.com>2010-03-06 22:46:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-06 22:46:21 +0300
commitb1a05da291d941f8c6597b9a78b52ce802ec1f79 (patch)
treecd6e3e98a9da6cea1f97b0b6cae66d0accd52942 /source/blender/editors/sculpt_paint
parentc0f56503bf6fcd92a65a8b05466c5093e083c96a (diff)
re-project: operators for projecting from a view screenshot rather then a camera.
- new mode for projecting an image with the view matrix saved in the image id-properties rather then using the camera matrix. - operator to screenshot the view and create a new image with the view matrix stored in the image. these will be used for better re-project integration and are not immediately very useful.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c211
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h4
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c1
4 files changed, 176 insertions, 44 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index c049c125d56..ec7a7f81850 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -64,6 +64,7 @@
#include "DNA_windowmanager_types.h"
#include "BKE_context.h"
+#include "BKE_idprop.h"
#include "BKE_object.h"
#include "BKE_brush.h"
#include "BKE_global.h"
@@ -76,6 +77,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_report.h"
#include "BKE_depsgraph.h"
+#include "BKE_library.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -186,7 +188,12 @@ typedef struct ImagePaintRegion {
#define PROJ_FACE_NOSEAM4 1<<7
#define PROJ_SRC_VIEW 1
-#define PROJ_SRC_CAM 2
+#define PROJ_SRC_IMAGE_CAM 2
+#define PROJ_SRC_IMAGE_VIEW 3
+
+#define PROJ_VIEW_DATA_ID "view_data"
+#define PROJ_VIEW_DATA_SIZE (4*4 + 4*4 + 3) /* viewmat + winmat + clipsta + clipend + is_ortho */
+
/* a slightly scaled down face is used to get fake 3D location for edge pixels in the seams
* as this number approaches 1.0f the likelihood increases of float precision errors where
@@ -293,6 +300,7 @@ typedef struct ProjPaintState {
float clipsta, clipend;
/* reproject vars */
+ Image *reproject_image;
ImBuf *reproject_ibuf;
@@ -2770,6 +2778,19 @@ static void project_paint_delayed_face_init(ProjPaintState *ps, const MFace *mf,
#endif
}
+static int project_paint_view_clip(View3D *v3d, RegionView3D *rv3d, float *clipsta, float *clipend)
+{
+ int orth= get_view3d_cliprange(v3d, rv3d, clipsta, clipend);
+
+ if (orth) { /* only needed for ortho */
+ float fac = 2.0f / ((*clipend) - (*clipsta));
+ *clipsta *= fac;
+ *clipend *= fac;
+ }
+
+ return orth;
+}
+
/* run once per stroke before projection painting */
static void project_paint_begin(ProjPaintState *ps)
{
@@ -2806,8 +2827,8 @@ static void project_paint_begin(ProjPaintState *ps)
/* paint onto the derived mesh */
/* Workaround for subsurf selection, try the display mesh first */
- if (ps->source==PROJ_SRC_CAM) {
- /* using render mesh */
+ if (ps->source==PROJ_SRC_IMAGE_CAM) {
+ /* using render mesh, assume only camera was rendered from */
ps->dm = mesh_create_derived_render(ps->scene, ps->ob, ps->v3d->customdata_mask | CD_MASK_MTFACE);
ps->dm_release= TRUE;
}
@@ -2882,13 +2903,13 @@ static void project_paint_begin(ProjPaintState *ps)
ps->viewDir[2] = 1.0f;
{
- rctf viewplane;
float viewmat[4][4];
float viewinv[4][4];
invert_m4_m4(ps->ob->imat, ps->ob->obmat);
if(ps->source==PROJ_SRC_VIEW) {
+ /* normal drawing */
ps->winx= ps->ar->winx;
ps->winy= ps->ar->winy;
@@ -2897,47 +2918,55 @@ static void project_paint_begin(ProjPaintState *ps)
view3d_get_object_project_mat(ps->rv3d, ps->ob, ps->projectMat);
- ps->is_ortho= get_view3d_viewplane(ps->v3d, ps->rv3d, ps->winx, ps->winy, &viewplane, &ps->clipsta, &ps->clipend, NULL);
-
- //printf("%f %f\n", ps->clipsta, ps->clipend);
- if (ps->is_ortho) { /* only needed for ortho */
- float fac = 2.0f / (ps->clipend - ps->clipsta);
- ps->clipsta *= fac;
- ps->clipend *= fac;
- }
- else {
- /* TODO - can we even adjust for clip start/end? */
- }
+ ps->is_ortho= project_paint_view_clip(ps->v3d, ps->rv3d, &ps->clipsta, &ps->clipend);
}
- else if (ps->source==PROJ_SRC_CAM) {
- Object *camera= ps->scene->camera;
- rctf viewplane;
+ else {
+ /* reprojection */
float winmat[4][4];
float vmat[4][4];
- /* dont actually use these */
- float _viewdx, _viewdy, _ycor, _lens=0.0f;
-
-
ps->winx= ps->reproject_ibuf->x;
ps->winy= ps->reproject_ibuf->y;
- /* viewmat & viewinv */
- copy_m4_m4(viewinv, ps->scene->camera->obmat);
- normalize_m4(viewinv);
- invert_m4_m4(viewmat, viewinv);
+ if (ps->source==PROJ_SRC_IMAGE_VIEW) {
+ /* image stores camera data, tricky */
+ IDProperty *idgroup= IDP_GetProperties(&ps->reproject_image->id, 0);
+ IDProperty *view_data= IDP_GetPropertyFromGroup(idgroup, PROJ_VIEW_DATA_ID);
- /* camera winmat */
- object_camera_matrix(&ps->scene->r, camera, ps->winx, ps->winy, 0,
- winmat, &viewplane, &ps->clipsta, &ps->clipend,
- &_lens, &_ycor, &_viewdx, &_viewdy);
+ float *array= (float *)IDP_Array(view_data);
+ /* use image array, written when creating image */
+ memcpy(winmat, array, sizeof(winmat)); array += sizeof(winmat)/sizeof(float);
+ memcpy(viewmat, array, sizeof(viewmat)); array += sizeof(viewmat)/sizeof(float);
+ ps->clipsta= array[0];
+ ps->clipend= array[1];
+ ps->is_ortho= array[2] ? 1:0;
+
+ invert_m4_m4(viewinv, viewmat);
+ }
+ else if (ps->source==PROJ_SRC_IMAGE_CAM) {
+ Object *camera= ps->scene->camera;
+
+ /* dont actually use these */
+ float _viewdx, _viewdy, _ycor, _lens=0.0f;
+ rctf _viewplane;
+
+ /* viewmat & viewinv */
+ copy_m4_m4(viewinv, ps->scene->camera->obmat);
+ normalize_m4(viewinv);
+ invert_m4_m4(viewmat, viewinv);
+
+ /* camera winmat */
+ object_camera_matrix(&ps->scene->r, camera, ps->winx, ps->winy, 0,
+ winmat, &_viewplane, &ps->clipsta, &ps->clipend,
+ &_lens, &_ycor, &_viewdx, &_viewdy);
+
+ ps->is_ortho= (ps->scene->r.mode & R_ORTHO) ? 1 : 0;
+ }
/* same as view3d_get_object_project_mat */
mul_m4_m4m4(vmat, ps->ob->obmat, viewmat);
mul_m4_m4m4(ps->projectMat, vmat, winmat);
-
- ps->is_ortho= (ps->scene->r.mode & R_ORTHO) ? 1 : 0;
}
@@ -3016,7 +3045,7 @@ static void project_paint_begin(ProjPaintState *ps)
CLAMP(ps->screenMax[1], -ps->brush->size, ps->winy + ps->brush->size);
#endif
}
- else if (ps->source==PROJ_SRC_CAM) {
+ else { /* reprojection, use bounds */
ps->screenMin[0]= 0;
ps->screenMax[0]= ps->winx;
@@ -3449,7 +3478,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
ps->context_bucket_x = ps->bucketMin[0];
ps->context_bucket_y = ps->bucketMin[1];
}
- else { /* PROJ_SRC_CAM */
+ else { /* reproject: PROJ_SRC_* */
ps->bucketMin[0]= 0;
ps->bucketMin[1]= 0;
@@ -3476,7 +3505,7 @@ static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf
/* use bucket_bounds for project_bucket_isect_circle and project_bucket_init*/
project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds);
- if ( (ps->source==PROJ_SRC_CAM) ||
+ if ( (ps->source != PROJ_SRC_VIEW) ||
project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, ps->brush->size * ps->brush->size, bucket_bounds)
) {
*bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x);
@@ -3701,7 +3730,7 @@ static void *do_projectpaint_thread(void *ph_v)
project_bucket_init(ps, thread_index, bucket_index, &bucket_bounds);
}
- if(ps->source==PROJ_SRC_CAM) {
+ if(ps->source != PROJ_SRC_VIEW) {
/* Re-Projection, simple, no brushes! */
@@ -5331,6 +5360,8 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
ProjPaintState ps;
int orig_brush_size;
+ IDProperty *idgroup;
+ IDProperty *view_data= NULL;
memset(&ps, 0, sizeof(ps));
@@ -5351,7 +5382,9 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
+ ps.reproject_image= image;
ps.reproject_ibuf= BKE_image_get_ibuf(image, NULL);
+
if(ps.reproject_ibuf==NULL || ps.reproject_ibuf->rect==NULL) {
BKE_report(op->reports, RPT_ERROR, "Image data could not be found.");
return OPERATOR_CANCELLED;
@@ -5363,9 +5396,27 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
orig_brush_size= ps.brush->size;
ps.brush->size= 32; /* cover the whole image */
- ps.tool= PAINT_TOOL_DRAW;
+ ps.tool= PAINT_TOOL_DRAW; /* so pixels are initialized with minimal info */
+
+ idgroup= IDP_GetProperties(&image->id, 0);
+ if(idgroup) {
+ view_data= IDP_GetPropertyFromGroup(idgroup, PROJ_VIEW_DATA_ID);
- ps.source= PROJ_SRC_CAM;
+ /* type check to make sure its ok */
+ if(view_data->len != PROJ_VIEW_DATA_SIZE || view_data->type != IDP_ARRAY || view_data->subtype != IDP_FLOAT) {
+ BKE_report(op->reports, RPT_ERROR, "Image project data invalid.");
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+
+ if(view_data) {
+ /* image has stored view projection info */
+ ps.source= PROJ_SRC_IMAGE_VIEW;
+ }
+ else {
+ ps.source= PROJ_SRC_IMAGE_CAM;
+ }
scene->toolsettings->imapaint.flag |= IMAGEPAINT_DRAWING;
@@ -5405,13 +5456,13 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PAINT_OT_camera_project(wmOperatorType *ot)
+void PAINT_OT_project_image(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
- ot->name= "Camera Project";
- ot->idname= "PAINT_OT_camera_project";
+ ot->name= "Project Image";
+ ot->idname= "PAINT_OT_project_image";
ot->description= "Project an edited render from the active camera back onto the object";
/* api callbacks */
@@ -5425,3 +5476,81 @@ void PAINT_OT_camera_project(wmOperatorType *ot)
RNA_def_enum_funcs(prop, RNA_image_itemf);
ot->prop= prop;
}
+
+static Image *ED_region_image(ARegion *ar, char *filename)
+{
+ int x= ar->winrct.xmin;
+ int y= ar->winrct.ymin;
+ int w= ar->winrct.xmax-x;
+ int h= ar->winrct.ymax-y;
+
+ if (h && w) {
+ float color[] = {0, 0, 0, 1};
+ Image *image = BKE_add_image_size(w, h, filename, 0, 0, color);
+ ImBuf *ibuf= BKE_image_get_ibuf(image, NULL);
+
+ glReadBuffer(GL_FRONT);
+ glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ glFinish();
+ glReadBuffer(GL_BACK);
+
+ return image;
+ }
+
+ return NULL;
+}
+
+static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
+{
+ ARegion *ar= CTX_wm_region(C);
+ Image *image;
+ char filename[FILE_MAX];
+ RNA_string_get(op->ptr, "filename", filename);
+
+ image= ED_region_image(ar, filename);
+
+ if(image) {
+ /* now for the trickyness. store the view projection here!
+ * reprojection will reuse this */
+ View3D *v3d= CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+
+ IDPropertyTemplate val;
+ IDProperty *idgroup= IDP_GetProperties(&image->id, 1);
+ IDProperty *view_data;
+ int orth;
+ float *array;
+
+ val.array.len = PROJ_VIEW_DATA_SIZE;
+ val.array.type = IDP_FLOAT;
+ view_data = IDP_New(IDP_ARRAY, val, PROJ_VIEW_DATA_ID);
+
+ array= (float *)IDP_Array(view_data);
+ memcpy(array, rv3d->winmat, sizeof(rv3d->winmat)); array += sizeof(rv3d->winmat)/sizeof(float);
+ memcpy(array, rv3d->viewmat, sizeof(rv3d->viewmat)); array += sizeof(rv3d->viewmat)/sizeof(float);
+ orth= project_paint_view_clip(v3d, rv3d, &array[0], &array[1]);
+ array[2]= orth ? 1.0f : 0.0f;
+
+ IDP_AddToGroup(idgroup, view_data);
+
+ rename_id(&image->id, "image_view");
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_image_from_view(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Image from View";
+ ot->idname= "PAINT_OT_image_from_view";
+ ot->description= "Make an image from the current 3D view for re-projection";
+
+ /* api callbacks */
+ ot->exec= texture_paint_image_from_view_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER;
+
+ RNA_def_string_file_name(ot->srna, "filename", "", FILE_MAX, "File Name", "Name of the file");
+}
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 1b4cf98626b..4bd030459e0 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -93,7 +93,9 @@ void PAINT_OT_sample_color(struct wmOperatorType *ot);
void PAINT_OT_clone_cursor_set(struct wmOperatorType *ot);
void PAINT_OT_texture_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_texture_paint_radial_control(struct wmOperatorType *ot);
-void PAINT_OT_camera_project(struct wmOperatorType *ot);
+void PAINT_OT_project_image(struct wmOperatorType *ot);
+void PAINT_OT_image_from_view(struct wmOperatorType *ot);
+
/* paint_utils.c */
int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsigned int *index);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index a225c871a5b..f1aaa1b5400 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -121,7 +121,9 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_sample_color);
WM_operatortype_append(PAINT_OT_grab_clone);
WM_operatortype_append(PAINT_OT_clone_cursor_set);
- WM_operatortype_append(PAINT_OT_camera_project);
+ WM_operatortype_append(PAINT_OT_project_image);
+ WM_operatortype_append(PAINT_OT_image_from_view);
+
/* weight */
WM_operatortype_append(PAINT_OT_weight_paint_toggle);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 3221dbc8994..b20394ae938 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -230,7 +230,6 @@ void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar,
{
BoundBox *bb = MEM_callocN(sizeof(BoundBox), "sculpt boundbox");
bglMats mats;
- int i;
rcti rect;
view3d_get_transformation(ar, rv3d, ob, &mats);